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There is no speech in simon2dos target
svn-id: r5247
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37181172ed
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4544aa6cc1
@ -50,7 +50,7 @@ static const GameSpecificSettings simon1_settings = {
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"SIMON.GME", /* gme_filename */
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"SIMON.WAV", /* wav_filename */
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"SIMON.VOC", /* wav_filename2 */
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"EFFECTS.VOC", /* effects_filename */
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"EFFECTS.VOC", /* effects_filename */
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"GAMEPC", /* gamepc_filename */
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};
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@ -86,7 +86,7 @@ static const GameSpecificSettings simon2dos_settings = {
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1128 / 4, /* MUSIC_INDEX_BASE */
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1660 / 4, /* SOUND_INDEX_BASE */
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"SIMON2.GME", /* gme_filename */
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"SIMON2.WAV", /* wav_filename */
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NULL, /* wav_filename */
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NULL,
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"",
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"GAME32", /* gamepc_filename */
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@ -1713,8 +1713,6 @@ void SimonState::o_print_str()
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case GAME_SIMON2DOS:
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if (string_id != 0xFFFF)
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string_ptr = getStringPtrByID(string_id);
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speech_id = (uint16)getNextWord();
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break;
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case GAME_SIMON1DOS:
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@ -1767,19 +1765,9 @@ void SimonState::o_print_str()
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break;
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case GAME_SIMON2DOS:
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if (speech_id != 0 && num_1 == 1 && !_vk_t_toggle)
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talk_with_speech(speech_id, num_1);
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if (speech_id != 0 && !_vk_t_toggle)
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return;
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if (speech_id == 0)
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o_unk_99_simon2(2, num_1 + 2);
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talk_with_text(num_1, num_2, (char *)string_ptr, tv->a, tv->b, tv->c);
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break;
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case GAME_SIMON2WIN:
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if (speech_id != 0 && num_1 == 1 && !_vk_t_toggle)
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talk_with_speech(speech_id, num_1);
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