SAGA2: Fix bug in the original with poisoning effect

This commit is contained in:
Eugene Sandulenko 2021-06-24 00:42:04 +02:00
parent 45075d5e0c
commit 45a0023da8
No known key found for this signature in database
GPG Key ID: 014D387312D34F08

View File

@ -95,6 +95,7 @@ ProtoEffect *createNewProtoEffect(Common::SeekableReadStream *stream) {
case effectPoison:
pe = new ProtoEnchantment(makeEnchantmentID(baseDamage), // poison
reserved0, reserved1);
break;
case effectTAG:
pe = new ProtoTAGEffect((effectTAGTypes)effectType, skillDamage, baseDamage);