HDB: Hid noisy stubs

This commit is contained in:
Eugene Sandulenko 2019-07-01 14:49:52 +02:00
parent cc1e3d5dee
commit 45b90776e2

View File

@ -71,7 +71,7 @@ void Input::setButtons(uint16 b) {
}
// Debug Mode Cycling
warning("STUB: setButtons: Check and set Debug Mode");
debug(9, "STUB: setButtons: Check and set Debug Mode");
if (g_hdb->getGameState() == GAME_PLAY) {
// Is Player Dead? Click on TRY AGAIN
@ -283,8 +283,8 @@ void Input::updateMouseButtons(int l, int m, int r) {
void Input::updateKeys(Common::Event event, bool keyDown) {
warning("STUB: updateKeys: Check for Quit key");
warning("STUB: updateKeys: Check for Pause key");
debug(9, "STUB: updateKeys: Check for Quit key");
debug(9, "STUB: updateKeys: Check for Pause key");
uint16 buttons = getButtons();