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SCI: Set Mac versions of LSL1 and LSL5 to screen height 190.
This fixes bug #3310782. However, as I was unable to get the games working in a Mac emulator, this is an educated guess at this point.
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@ -763,11 +763,14 @@ int16 GfxScreen::kernelPicNotValid(int16 newPicNotValid) {
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uint16 GfxScreen::getLowResScreenHeight() {
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// Some Mac SCI1/1.1 games only take up 190 rows and do not
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// have the menu bar.
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// TODO: Verify that LSL1 and LSL5 use height 190
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if (g_sci->getPlatform() == Common::kPlatformMacintosh) {
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switch (g_sci->getGameId()) {
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case GID_FREDDYPHARKAS:
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case GID_KQ5:
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case GID_KQ6:
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case GID_LSL1:
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case GID_LSL5:
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case GID_SQ1:
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return 190;
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default:
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