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StopSpeech -> StopSpeechBS2 (avoid conflict wiht SpeechSynthesis framework on OS X)
svn-id: r9248
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@ -225,7 +225,7 @@
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//
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// --------------------------------------------------------------------------
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//
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// int32 StopSpeech(void)
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// int32 StopSpeechBS2(void)
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//
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// Stops the speech from playing.
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//
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@ -1131,10 +1131,10 @@ int32 PlayCompSpeech(const char *filename, uint32 speechid, uint8 vol, int8 pan)
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}
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int32 StopSpeech(void)
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int32 StopSpeechBS2(void)
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{
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warning("stub StopSpeech");
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warning("stub StopSpeechBS2");
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/*
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int32 status;
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@ -824,7 +824,7 @@
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//
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// --------------------------------------------------------------------------
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//
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// int32 StopSpeech(void)
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// int32 StopSpeechBS2(void)
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//
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// Stops the speech from playing.
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//
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@ -1566,7 +1566,7 @@ extern int32 PlayCompSpeech(const char *filename, uint32 speechid, uint8 vol, in
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extern int32 PreFetchCompSpeech(const char *filename, uint32 speechid, uint8 *waveMem);
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extern int32 GetCompSpeechSize(const char *filename, uint32 speechid);
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extern int32 AmISpeaking();
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extern int32 StopSpeech(void);
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extern int32 StopSpeechBS2(void);
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extern int32 GetSpeechStatus(void);
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extern int32 PauseSpeech(void);
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extern int32 UnpauseSpeech(void);
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@ -1704,7 +1704,7 @@ int32 FN_i_speak(int32 *params) //Tony18Oct96 (revamped by James01july97)
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if (speechRunning) // if speech sample playing
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{
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StopSpeech(); // halt the sample prematurely
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StopSpeechBS2(); // halt the sample prematurely
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}
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}
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}
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@ -291,7 +291,7 @@ uint32 Con_start(uint8 *input) //Tony15Oct96
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//---------------------------------------------
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UnpauseSpeech();
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StopSpeech(); // halt the sample prematurely
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StopSpeechBS2(); // halt the sample prematurely
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//--------------------------------------------------------------
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// clean out all resources & flags, ready for a total restart (James24mar97)
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