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STARTREK: Hook bridge function stubs
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e219042fb8
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@ -53,7 +53,8 @@ StarTrekEngine::StarTrekEngine(OSystem *syst, const StarTrekGameDescription *gam
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_spockActor(&_actorList[1]),
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_mccoyActor(&_actorList[2]),
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_redshirtActor(&_actorList[3]),
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_sineTable(1024) {
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_sineTable(1024),
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_cosineTable(1024) {
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if (getPlatform() != Common::kPlatformDOS)
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error("Only DOS versions of Star Trek: 25th Anniversary are currently supported");
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@ -190,7 +191,7 @@ Common::Error StarTrekEngine::runGameMode(int mode, bool resume) {
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// Cleanup previous game mode
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switch (_lastGameMode) {
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case GAMEMODE_BRIDGE:
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//cleanupBridge();
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cleanupBridge();
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break;
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case GAMEMODE_AWAYMISSION:
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@ -209,7 +210,7 @@ Common::Error StarTrekEngine::runGameMode(int mode, bool resume) {
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switch (_gameMode) {
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case GAMEMODE_BRIDGE:
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_sound->loadMusicFile("bridge");
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//initBridge();
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initBridge(false); // TODO: param
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break;
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case GAMEMODE_AWAYMISSION:
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