Allow quitting or returning to the launcher while cutscenes are playing.

svn-id: r34657
This commit is contained in:
Torbjörn Andersson 2008-09-27 17:47:22 +00:00
parent 7644ff05f9
commit 46a5320f0d
5 changed files with 25 additions and 18 deletions

View File

@ -66,8 +66,8 @@ static const char *sequenceList[20] = {
// Basic movie player
///////////////////////////////////////////////////////////////////////////////
MoviePlayer::MoviePlayer(Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system)
: _screen(screen), _textMan(textMan), _snd(snd), _system(system) {
MoviePlayer::MoviePlayer(SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system)
: _vm(vm), _screen(screen), _textMan(textMan), _snd(snd), _system(system) {
_bgSoundStream = NULL;
_ticks = 0;
_textSpriteBuf = NULL;
@ -265,7 +265,7 @@ void MoviePlayer::play(void) {
_currentFrame = 0;
bool terminated = false;
Common::EventManager *eventMan = _system->getEventManager();
while (!terminated && decodeFrame()) {
while (!terminated && decodeFrame() && !_vm->quit()) {
if (!_movieTexts.empty()) {
if (_currentFrame == _movieTexts[0]->_startFrame) {
_textMan->makeTextSprite(2, (uint8 *)_movieTexts[0]->_text, 600, LETTER_COL);
@ -306,6 +306,9 @@ void MoviePlayer::play(void) {
}
}
if (_vm->quit())
_snd->stopHandle(_bgSoundHandle);
while (!_movieTexts.empty()) {
delete _movieTexts.remove_at(_movieTexts.size() - 1);
}
@ -390,8 +393,8 @@ int SplittedAudioStream::readBuffer(int16 *buffer, const int numSamples) {
// Movie player for the new DXA movies
///////////////////////////////////////////////////////////////////////////////
MoviePlayerDXA::MoviePlayerDXA(Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system)
: MoviePlayer(screen, textMan, snd, system) {
MoviePlayerDXA::MoviePlayerDXA(SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system)
: MoviePlayer(vm, screen, textMan, snd, system) {
debug(0, "Creating DXA cutscene player");
}
@ -492,8 +495,8 @@ void MoviePlayerDXA::updateScreen(void) {
// Movie player for the old MPEG movies
///////////////////////////////////////////////////////////////////////////////
MoviePlayerMPEG::MoviePlayerMPEG(Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system)
: MoviePlayer(screen, textMan, snd, system) {
MoviePlayerMPEG::MoviePlayerMPEG(SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system)
: MoviePlayer(vm, screen, textMan, snd, system) {
#ifdef BACKEND_8BIT
debug(0, "Creating MPEG cutscene player (8-bit)");
#else
@ -625,7 +628,7 @@ Audio::AudioStream *AnimationState::createAudioStream(const char *name, void *ar
// Factory function for creating the appropriate cutscene player
///////////////////////////////////////////////////////////////////////////////
MoviePlayer *makeMoviePlayer(uint32 id, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system) {
MoviePlayer *makeMoviePlayer(uint32 id, SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system) {
#if defined(USE_ZLIB) || defined(USE_MPEG2)
char filename[20];
#endif
@ -634,7 +637,7 @@ MoviePlayer *makeMoviePlayer(uint32 id, Screen *screen, Text *textMan, Audio::Mi
snprintf(filename, sizeof(filename), "%s.dxa", sequenceList[id]);
if (Common::File::exists(filename)) {
return new MoviePlayerDXA(screen, textMan, snd, system);
return new MoviePlayerDXA(vm, screen, textMan, snd, system);
}
#endif
@ -642,7 +645,7 @@ MoviePlayer *makeMoviePlayer(uint32 id, Screen *screen, Text *textMan, Audio::Mi
snprintf(filename, sizeof(filename), "%s.mp2", sequenceList[id]);
if (Common::File::exists(filename)) {
return new MoviePlayerMPEG(screen, textMan, snd, system);
return new MoviePlayerMPEG(vm, screen, textMan, snd, system);
}
#endif

View File

@ -78,7 +78,7 @@ public:
class MoviePlayer {
public:
MoviePlayer(Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system);
MoviePlayer(SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system);
virtual ~MoviePlayer(void);
virtual bool load(uint32 id);
void play(void);
@ -86,6 +86,7 @@ public:
private:
bool checkSkipFrame(void);
protected:
SwordEngine *_vm;
Screen *_screen;
Text *_textMan;
Audio::Mixer *_snd;
@ -122,7 +123,7 @@ class MoviePlayerDXA : public MoviePlayer, ::Graphics::DXAPlayer {
protected:
virtual void setPalette(byte *pal);
public:
MoviePlayerDXA(Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system);
MoviePlayerDXA(SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system);
virtual ~MoviePlayerDXA(void);
bool load(uint32 id);
protected:
@ -159,7 +160,7 @@ protected:
class MoviePlayerMPEG : public MoviePlayer {
public:
MoviePlayerMPEG(Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system);
MoviePlayerMPEG(SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system);
virtual ~MoviePlayerMPEG(void);
bool load(uint32 id);
protected:
@ -195,7 +196,7 @@ private:
FileQueue *_queue;
};
MoviePlayer *makeMoviePlayer(uint32 id, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system);
MoviePlayer *makeMoviePlayer(uint32 id, SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system);
} // End of namespace Sword1

View File

@ -55,9 +55,10 @@ namespace Sword1 {
uint32 Logic::_scriptVars[NUM_SCRIPT_VARS];
Logic::Logic(ObjectMan *pObjMan, ResMan *resMan, Screen *pScreen, Mouse *pMouse, Sound *pSound, Music *pMusic, Menu *pMenu, OSystem *system, Audio::Mixer *mixer) {
Logic::Logic(SwordEngine *vm, ObjectMan *pObjMan, ResMan *resMan, Screen *pScreen, Mouse *pMouse, Sound *pSound, Music *pMusic, Menu *pMenu, OSystem *system, Audio::Mixer *mixer) {
g_system->getEventManager()->registerRandomSource(_rnd, "sword1");
_vm = vm;
_objMan = pObjMan;
_resMan = resMan;
_screen = pScreen;
@ -963,7 +964,7 @@ int Logic::fnPlaySequence(Object *cpt, int32 id, int32 sequenceId, int32 d, int3
CreditsPlayer player(_system, _mixer);
player.play();
} else {
MoviePlayer *player = makeMoviePlayer(sequenceId, _screen, _textMan, _mixer, _system);
MoviePlayer *player = makeMoviePlayer(sequenceId, _vm, _screen, _textMan, _mixer, _system);
if (player) {
if (player->load(sequenceId))
player->play();

View File

@ -37,6 +37,7 @@ namespace Sword1 {
#define NON_ZERO_SCRIPT_VARS 95
#define NUM_SCRIPT_VARS 1179
class SwordEngine;
class Text;
class Sound;
class EventManager;
@ -51,7 +52,7 @@ typedef int (Logic::*BSMcodeTable)(Object *, int32, int32, int32, int32, int32,
class Logic {
public:
Logic(ObjectMan *pObjMan, ResMan *resMan, Screen *pScreen, Mouse *pMouse, Sound *pSound, Music *pMusic, Menu *pMenu, OSystem *system, Audio::Mixer *mixer);
Logic(SwordEngine *vm, ObjectMan *pObjMan, ResMan *resMan, Screen *pScreen, Mouse *pMouse, Sound *pSound, Music *pMusic, Menu *pMenu, OSystem *system, Audio::Mixer *mixer);
~Logic(void);
void initialize(void);
void newScreen(uint32 screen);
@ -64,6 +65,7 @@ public:
// public for mouse (menu looking)
int cfnPresetScript (Object *cpt, int32 id, int32 c, int32 d, int32 e, int32 f, int32 z, int32 x);
private:
SwordEngine *_vm;
ObjectMan *_objMan;
OSystem *_system;
Audio::Mixer *_mixer;

View File

@ -303,7 +303,7 @@ int SwordEngine::init() {
_music = new Music(_mixer);
_sound = new Sound("", _mixer, _resMan);
_menu = new Menu(_screen, _mouse);
_logic = new Logic(_objectMan, _resMan, _screen, _mouse, _sound, _music, _menu, _system, _mixer);
_logic = new Logic(this, _objectMan, _resMan, _screen, _mouse, _sound, _music, _menu, _system, _mixer);
_mouse->useLogicAndMenu(_logic, _menu);
syncSoundSettings();