IPHONE: Slight cleanup.

This commit is contained in:
Johannes Schickel 2012-02-20 15:12:12 +01:00
parent 76be031ed4
commit 46e622c0fe

View File

@ -57,18 +57,20 @@ static int _mouseX = 0;
static int _mouseY = 0;
static int _mouseCursorEnabled = 0;
// static long lastTick = 0;
// static int frames = 0;
#if 0
static long lastTick = 0;
static int frames = 0;
#endif
#define printOpenGLError() printOglError(__FILE__, __LINE__)
int printOglError(const char *file, int line) {
int retCode = 0;
int retCode = 0;
// returns 1 if an OpenGL error occurred, 0 otherwise.
GLenum glErr = glGetError();
while (glErr != GL_NO_ERROR) {
fprintf(stderr, "glError: %u (%s: %d)\n", glErr, file, line );
fprintf(stderr, "glError: %u (%s: %d)\n", glErr, file, line);
retCode = 1;
glErr = glGetError();
}
@ -118,12 +120,6 @@ bool iPhone_isHighResDevice() {
void iPhone_updateScreen(int mouseX, int mouseY) {
//printf("Mouse: (%i, %i)\n", mouseX, mouseY);
//_mouseX = _overlayHeight - (float)mouseX / _width * _overlayHeight;
//_mouseY = (float)mouseY / _height * _overlayWidth;
//_mouseX = _overlayHeight - mouseX;
//_mouseY = mouseY;
_mouseX = mouseX;
_mouseY = mouseY;
@ -136,14 +132,14 @@ void iPhone_updateScreen(int mouseX, int mouseY) {
void iPhone_updateScreenRect(unsigned short *screen, int x1, int y1, int x2, int y2) {
int y;
for (y = y1; y < y2; ++y)
memcpy(&_textureBuffer[(y * _textureWidth + x1 )* 2], &screen[y * _width + x1], (x2 - x1) * 2);
memcpy(&_textureBuffer[(y * _textureWidth + x1) * 2], &screen[y * _width + x1], (x2 - x1) * 2);
}
void iPhone_updateOverlayRect(unsigned short *screen, int x1, int y1, int x2, int y2) {
int y;
//printf("Overlaywidth: %u, fullwidth %u\n", _overlayWidth, _fullWidth);
for (y = y1; y < y2; ++y)
memcpy(&_overlayTexBuffer[(y * _overlayTexWidth + x1 )* 2], &screen[y * _overlayWidth + x1], (x2 - x1) * 2);
memcpy(&_overlayTexBuffer[(y * _overlayTexWidth + x1) * 2], &screen[y * _overlayWidth + x1], (x2 - x1) * 2);
}
void iPhone_initSurface(int width, int height) {
@ -258,16 +254,14 @@ static void setFilterModeForTexture(GLuint tex, GraphicsModes mode) {
return self;
}
-(void)dealloc {
- (void)dealloc {
[super dealloc];
if (_keyboardView != nil) {
[_keyboardView dealloc];
}
if (_screenTexture)
free(_textureBuffer);
free(_textureBuffer);
free(_overlayTexBuffer);
}
@ -276,16 +270,18 @@ static void setFilterModeForTexture(GLuint tex, GraphicsModes mode) {
}
- (void)drawRect:(CGRect)frame {
// if (lastTick == 0) {
// lastTick = time(0);
// }
//
// frames++;
// if (time(0) > lastTick) {
// lastTick = time(0);
// printf("FPS: %i\n", frames);
// frames = 0;
// }
#if 0
if (lastTick == 0) {
lastTick = time(0);
}
frames++;
if (time(0) > lastTick) {
lastTick = time(0);
printf("FPS: %i\n", frames);
frames = 0;
}
#endif
}
- (void)setGraphicsMode {
@ -315,7 +311,7 @@ static void setFilterModeForTexture(GLuint tex, GraphicsModes mode) {
}
-(void)updateMouseCursor {
- (void)updateMouseCursor {
if (_mouseCursorTexture == 0) {
glGenTextures(1, &_mouseCursorTexture); printOpenGLError();
setFilterModeForTexture(_mouseCursorTexture, _graphicsMode);
@ -456,7 +452,7 @@ static void setFilterModeForTexture(GLuint tex, GraphicsModes mode) {
eaglLayer.opaque = YES;
eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithBool:FALSE], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGB565, kEAGLDrawablePropertyColorFormat, nil];
[NSNumber numberWithBool:FALSE], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGB565, kEAGLDrawablePropertyColorFormat, nil];
_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1];
if (!_context || [EAGLContext setCurrentContext:_context]) {