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GRAPHICS: Remove dead code in BDF loadCharacter code
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@ -275,9 +275,6 @@ byte *loadCharacter(Common::SeekableReadStream &stream, int &encoding, int &adva
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return bitmap;
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}
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}
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delete[] bitmap;
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return 0;
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}
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void freeBitmaps(byte **bitmaps, int size) {
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