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MORTEVIELLE: Fix recurrent Valgrind warnings (thanks DrMcCoy for reporting)
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@ -112,7 +112,7 @@ MortevielleEngine::MortevielleEngine(OSystem *system, const ADGameDescription *g
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_place = -1;
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_c_zzz = -1;
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_caff = -1;
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}
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MortevielleEngine::~MortevielleEngine() {
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@ -489,6 +489,8 @@ static byte CURSOR_ARROW_DATA[16 * 16] = {
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void MortevielleEngine::initMouse() {
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CursorMan.replaceCursor(CURSOR_ARROW_DATA, 16, 16, 0, 0, 0xff);
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CursorMan.showMouse(true);
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_mouse.initMouse();
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}
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/**
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