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Ooos
svn-id: r14569
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@ -53,10 +53,11 @@ void ScummEngine::unkMessage1(const byte *msg) {
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// Sam and Max uses a caching system, printing empty messages
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// and setting VAR_V6_SOUNDMODE beforehand. See patch 609791.
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if (_gameId == GID_SAMNMAX && VAR(VAR_V6_SOUNDMODE) != 2)
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if (_gameId == GID_SAMNMAX)
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channel = VAR(VAR_V6_SOUNDMODE);
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_sound->talkSound(a, b, 1, channel);
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if (channel != 2)
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_sound->talkSound(a, b, 1, channel);
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}
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}
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