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sync with parent sdl backend
svn-id: r49134
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@ -43,7 +43,7 @@ extern "C" int Game_Main(char *path, char *) {
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// Invoke the actual ScummVM main entry point:
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int res = scummvm_main(0, 0);
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g_system->quit(); // TODO: Consider removing / replacing this!
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((OSystem_SDL *)g_system)->deinit();
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return res;
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}
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