Update CE related stuff a bit

svn-id: r16249
This commit is contained in:
Nicolas Bacca 2004-12-22 00:05:43 +00:00
parent f3c60df7ad
commit 47e120f8b1
3 changed files with 22 additions and 21 deletions

21
README
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@ -252,8 +252,8 @@ Google search. Many thanks to the effort of porters. If you have a port of
ScummVM and wish to commit it into the main CVS, feel free to contact us!
Windows - SDL
Windows CE - SDL (iPaq and other handheld devices)
Linux - X11/OSS audio (includes iPaqs running Linux)
Windows Mobile - SDL (iPAQ and other handheld devices)
Linux - X11/OSS audio (includes iPAQs running Linux)
Mac OS X - SDL
AmigaOS - SDL
MorphOS - Custom backend
@ -1119,14 +1119,15 @@ messages (see http://www.sysinternals.com/ntw2k/freeware/debugview.shtml).
Tools|Options|Projects|VC++ Directories
* Now it should compile successfully.
PocketPC - Windows CE:
* Download the SDLAudio library:
http://arisme.free.fr/PocketScumm/sources/SDLAudio-1.2.3-src.zip
* Open and compile the SDLAudio WCEBuild/WCEBuild workspace in EVC++
* Open the ScummVM wince/PocketScumm workspace
* Enter the SDLAudio directory to your includes path
* Enter the compiled SDLAudio.lib to your link libraries list
* Now it should compile successfully
Windows Mobile with Microsoft eMbedded Visual C++ 3 or 4 :
* Download SDL with additional Windows Mobile tweaks:
http://arisme.free.fr/ports/SDL.php
* Download additional third party libraries:
http://arisme.free.fr/ports
* Modify your include and library paths accordingly in EVC3/EVC4.
* Open the ScummVM project dists\msevc4\PocketSCUMM.vcw
* Modify the libraries and config parameters if necessary.
* Now it should compile successfully.
Debian GNU/Linux:
* Install the packages 'build-essential', 'fakeroot', 'debhelper',

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@ -12,8 +12,8 @@ ScummVM and wish to commit it into the main CVS, feel free to contact us!
\begin{tabular}{lll}
Windows & SDL\\
Windows CE & SDL &(iPaq and other handheld devices)\\
Linux & X11/OSS audio &(includes iPaqs running Linux)\\
Windows Mobile & SDL &(iPAQ and other handheld devices)\\
Linux & X11/OSS audio &(includes iPAQs running Linux)\\
Mac OS X & SDL\\
AmigaOS & SDL\\
MorphOS & Custom backend\\

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@ -42,16 +42,16 @@ messages (see \url{http://www.sysinternals.com/ntw2k/freeware/debugview.shtml}).
Tools|Options|Directories
\item Now it should compile successfully.
\end{itemize}
\subsection{PocketPC Windows CE}
\subsection{Windows Mobile with Microsoft eMbedded Visual C++ 3 or 4}
\begin{itemize}
\item Download the SDLAudio library:\\
\url{http://arisme.free.fr/PocketScumm/sources/SDLAudio-1.2.3-src.zip}
\item Open and compile the SDLAudio WCEBuild/WCEBuild workspace in
EVC++
\item Open the ScummVM wince/PocketScumm workspace
\item Enter the SDLAudio directory to your includes path
\item Enter the compiled SDLAudio.lib to your link libraries list
\item Now it should compile successfully
\item Download SDL with additional Windows Mobile tweaks:\\
\url{http://arisme.free.fr/ports/SDL.php}
\item Download additional third party libraries:\\
\url{http://arisme.free.fr/ports}
\item Modify your include and library paths accordingly in EVC3/EVC4.
\item Open the ScummVM project dists\msevc4\PocketSCUMM.vcw
\item Modify the libraries and config parameters if necessary.
\item Now it should compile successfully.
\end{itemize}
\subsection{Debian GNU/Linux}
\begin{itemize}