From 47eb539c3d1381211523d4e1a296c3073e2c3700 Mon Sep 17 00:00:00 2001 From: neuromancer Date: Sat, 6 Jan 2024 15:58:24 +0100 Subject: [PATCH] FREESCAPE: removed glDisable(GL_LIGHTING) from the shader rendered --- engines/freescape/gfx_opengl_shaders.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/engines/freescape/gfx_opengl_shaders.cpp b/engines/freescape/gfx_opengl_shaders.cpp index 468d3ec4bbd..ec55d52ace2 100644 --- a/engines/freescape/gfx_opengl_shaders.cpp +++ b/engines/freescape/gfx_opengl_shaders.cpp @@ -96,7 +96,6 @@ void OpenGLShaderRenderer::init() { _bitmapShader->enableVertexAttribute("position", _bitmapVBO, 2, GL_FLOAT, GL_TRUE, 2 * sizeof(float), 0); _bitmapShader->enableVertexAttribute("texcoord", _bitmapVBO, 2, GL_FLOAT, GL_TRUE, 2 * sizeof(float), 0); - glDisable(GL_LIGHTING); glDisable(GL_TEXTURE_2D); glEnable(GL_DEPTH_TEST); glEnable(GL_SCISSOR_TEST);