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I18N: Update translations templates
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: ScummVM 2.3.0git\n"
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"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
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"POT-Creation-Date: 2021-04-23 13:58+0000\n"
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"POT-Creation-Date: 2021-04-23 18:08+0000\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -4508,78 +4508,78 @@ msgstr ""
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#. I18N: Studio audience adds an applause and cheering sounds whenever
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#. Malcolm makes a joke.
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#: engines/kyra/detection.cpp:45
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#: engines/kyra/detection.cpp:46
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msgid "Studio audience"
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msgstr ""
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#: engines/kyra/detection.cpp:46
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#: engines/kyra/detection.cpp:47
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msgid "Enable studio audience"
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msgstr ""
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#. I18N: This option allows the user to skip text and cutscenes.
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#: engines/kyra/detection.cpp:56
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#: engines/kyra/detection.cpp:57
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msgid "Skip support"
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msgstr ""
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#: engines/kyra/detection.cpp:57
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#: engines/kyra/detection.cpp:58
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msgid "Allow text and cutscenes to be skipped"
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msgstr ""
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#. I18N: Helium mode makes people sound like they've inhaled Helium.
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#: engines/kyra/detection.cpp:67
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#: engines/kyra/detection.cpp:68
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msgid "Helium mode"
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msgstr ""
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#: engines/kyra/detection.cpp:68
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#: engines/kyra/detection.cpp:69
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msgid "Enable helium mode"
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msgstr ""
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#. I18N: When enabled, this option makes scrolling smoother when
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#. changing from one screen to another.
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#: engines/kyra/detection.cpp:81
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#: engines/kyra/detection.cpp:82
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msgid "Smooth scrolling"
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msgstr ""
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#: engines/kyra/detection.cpp:82
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#: engines/kyra/detection.cpp:83
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msgid "Enable smooth scrolling when walking"
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msgstr ""
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#. I18N: When enabled, this option changes the cursor when it floats to the
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#. edge of the screen to a directional arrow. The player can then click to
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#. walk towards that direction.
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#: engines/kyra/detection.cpp:94
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#: engines/kyra/detection.cpp:95
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msgid "Floating cursors"
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msgstr ""
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#: engines/kyra/detection.cpp:95
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#: engines/kyra/detection.cpp:96
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msgid "Enable floating cursors"
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msgstr ""
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#. I18N: When enabled, this option will fill in an autogenerated savegame
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#. description into the input prompt where.
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#: engines/kyra/detection.cpp:106
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#: engines/kyra/detection.cpp:107
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msgid "Suggest save names"
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msgstr ""
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#: engines/kyra/detection.cpp:107
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#: engines/kyra/detection.cpp:108
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msgid "Autogenerated naming suggestions for savegames"
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msgstr ""
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#. I18N: HP stands for Hit Points
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#: engines/kyra/detection.cpp:119
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#: engines/kyra/detection.cpp:120
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msgid "HP bar graphs"
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msgstr ""
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#: engines/kyra/detection.cpp:120
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#: engines/kyra/detection.cpp:121
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msgid "Enable hit point bar graphs"
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msgstr ""
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#. I18N: L/R stands for Left/Right
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#: engines/kyra/detection.cpp:130
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#: engines/kyra/detection.cpp:131
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msgid "Fight Button L/R Swap"
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msgstr ""
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#: engines/kyra/detection.cpp:131
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#: engines/kyra/detection.cpp:132
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msgid "Left button to attack, right button to pick up items"
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msgstr ""
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