ENGINES: Change incorrect use of 'target' to 'gameid'

This commit is contained in:
Max Horn 2011-06-10 00:30:48 +02:00
parent 252a505db2
commit 4827cc914a
25 changed files with 51 additions and 51 deletions

View File

@ -136,9 +136,9 @@ static const ADParams detectionParams = {
sizeof(Agi::AGIGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
agiGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
"agi",

View File

@ -94,9 +94,9 @@ static const ADParams detectionParams = {
sizeof(AGOS::AGOSGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
simonGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
obsoleteGameIDsTable,
// Name of single gameid (optional)
0,

View File

@ -67,9 +67,9 @@ static const ADParams detectionParams = {
sizeof(Cine::CINEGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
cineGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
obsoleteGameIDsTable,
// Name of single gameid (optional)
"cine",

View File

@ -224,9 +224,9 @@ static const ADParams detectionParams = {
sizeof(Cruise::CRUISEGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
cruiseGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
"cruise",

View File

@ -90,9 +90,9 @@ static const ADParams detectionParams = {
sizeof(ADGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
draciGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
"draci",

View File

@ -273,9 +273,9 @@ static const ADParams detectionParams = {
sizeof(Drascula::DrasculaGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
drasculaGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
"drascula",

View File

@ -93,9 +93,9 @@ static const ADParams detectionParams = {
sizeof(Gob::GOBGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
gobGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
obsoleteGameIDsTable,
// Name of single gameid (optional)
"gob",

View File

@ -209,9 +209,9 @@ static const ADParams detectionParams = {
sizeof(GroovieGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
groovieGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
"groovie",

View File

@ -138,9 +138,9 @@ static const ADParams detectionParams = {
sizeof(HugoGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
hugoGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
0,

View File

@ -54,9 +54,9 @@ static const ADParams detectionParams = {
sizeof(KYRAGameDescription),
// Number of bytes to compute MD5 sum for
1024 * 1024,
// List of all engine targets
// List of all engine gameid
gameList,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
0,

View File

@ -183,9 +183,9 @@ static const ADParams detectionParams = {
sizeof(ADGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
lastExpressGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
"lastexpress",

View File

@ -182,9 +182,9 @@ static const ADParams detectionParams = {
sizeof(Lure::LureGameDescription),
// Number of bytes to compute MD5 sum for
1024,
// List of all engine targets
// List of all engine gameid
lureGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
"lure",

View File

@ -391,9 +391,9 @@ static const ADParams detectionParams = {
sizeof(M4::M4GameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
m4Games,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
"m4",

View File

@ -532,9 +532,9 @@ static const ADParams detectionParams = {
sizeof(Made::MadeGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
madeGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
"made",

View File

@ -165,9 +165,9 @@ static const ADParams detectionParams = {
sizeof(Mohawk::MohawkGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
mohawkGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
"mohawk",

View File

@ -227,9 +227,9 @@ static const ADParams detectionParams = {
sizeof(Parallaction::PARALLACTIONGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
parallactionGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
0,

View File

@ -108,9 +108,9 @@ static const ADParams detectionParams = {
sizeof(Saga::SAGAGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
sagaGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
obsoleteGameIDsTable,
// Name of single gameid (optional)
"saga",

View File

@ -379,9 +379,9 @@ static const ADParams detectionParams = {
sizeof(ADGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
s_sciGameTitles,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
"sci",

View File

@ -48,9 +48,9 @@ static const ADParams detectionParams = {
sizeof(ADGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
Sword25Game,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
NULL,

View File

@ -86,9 +86,9 @@ static const ADParams detectionParams = {
sizeof(ADGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
teenAgentGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
"teenagent",

View File

@ -52,9 +52,9 @@ static const ADParams detectionParams = {
sizeof(ADGameDescription),
// Number of bytes to compute MD5 sum for
512,
// List of all engine targets
// List of all engine gameid
testbed_setting,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
"testbed",

View File

@ -63,7 +63,7 @@ uint16 TinselEngine::getVersion() const {
return _gameDescription->version;
}
}
} // End of namespace Tinsel
static const PlainGameDescriptor tinselGames[] = {
{"tinsel", "Tinsel engine game"},
@ -81,9 +81,9 @@ static const ADParams detectionParams = {
sizeof(Tinsel::TinselGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
tinselGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
"tinsel",

View File

@ -124,9 +124,9 @@ static const ADParams detectionParams = {
sizeof(ADGameDescription),
// Number of bytes to compute MD5 sum for
5000,
// List of all engine targets
// List of all engine gameid
ToonGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
"toon",

View File

@ -133,9 +133,9 @@ static const ADParams detectionParams = {
sizeof(ADGameDescription),
// Number of bytes to compute MD5 sum for
4096,
// List of all engine targets
// List of all engine gameid
toucheGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
"touche",

View File

@ -109,9 +109,9 @@ static const ADParams detectionParams = {
sizeof(ADGameDescription),
// Number of bytes to compute MD5 sum for
512,
// List of all engine targets
// List of all engine gameid
tuckerGames,
// Structure for autoupgrading obsolete targets
// Structure for autoupgrading obsolete gameids
0,
// Name of single gameid (optional)
"tucker",