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Oops, forgot to remove these lines. Now all three forms of music (XMIDI,
MIDI and digitized music) use the same method to decide whether or not to loop. svn-id: r15566
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@ -429,9 +429,6 @@ int Music::play(uint32 music_rn, uint16 flags) {
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_player->setGM(true);
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parser = MidiParser::createParser_SMF();
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// FIXME: Is this really the case or we receive correct parameter?
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flags = _midiTableITECD[music_rn - 9].flags;
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} else {
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// Load XMI resource data
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