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Slight simplification.
svn-id: r46093
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@ -215,7 +215,7 @@ bool StaticResource::tryKyraDatLoad() {
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return false;
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// load the ID map for our game
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const Common::String filenamePattern = Common::String::printf("0%01X%01X%01X%03X%01X", game, platform, special, 0, lang);
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const Common::String filenamePattern = Common::String::printf("0%01X%01X%01X000%01X", game, platform, special, lang);
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Common::SeekableReadStream *idMap = _vm->resource()->createReadStream(filenamePattern);
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if (!idMap)
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return false;
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