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fixes for v3 broken by v2
svn-id: r7057
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parent
d7c0a9b68a
commit
48ad5199ff
@ -637,7 +637,7 @@ void Scumm::setupRoomObject(ObjectData *od, byte *room, byte *searchptr) {
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od->parent = *(ptr + 12);
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if (_features & GF_AFTER_V3) {
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if (_features & GF_AFTER_V2) {
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od->walk_x = *(ptr + 13);
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od->walk_y = *(ptr + 14);
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od->actordir = (*(ptr + 15)) & 7;
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@ -905,7 +905,7 @@ void Scumm::initRoomSubBlocks() {
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//
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// Find the room image data
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//
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if (_features & GF_AFTER_V2)
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if (_features & GF_OLD_BUNDLE)
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_IM00_offs = READ_LE_UINT16(roomptr + 0x0A);
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else if (_features & GF_SMALL_HEADER)
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_IM00_offs = findResourceData(MKID('IM00'), roomptr) - roomptr;
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@ -928,7 +928,7 @@ void Scumm::initRoomSubBlocks() {
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//
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if (_features & GF_AFTER_V2)
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_EXCD_offs = READ_LE_UINT16(roomptr + 0x18);
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else if (_features & GF_OLD_BUNDLE)
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else if (_features & GF_AFTER_V3)
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_EXCD_offs = READ_LE_UINT16(roomptr + 0x19);
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else {
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ptr = findResourceData(MKID('EXCD'), roomResPtr);
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@ -943,7 +943,7 @@ void Scumm::initRoomSubBlocks() {
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//
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if (_features & GF_AFTER_V2)
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_ENCD_offs = READ_LE_UINT16(roomptr + 0x1C);
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else if (_features & GF_OLD_BUNDLE)
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else if (_features & GF_AFTER_V3)
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_ENCD_offs = READ_LE_UINT16(roomptr + 0x1B);
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else {
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ptr = findResourceData(MKID('ENCD'), roomResPtr);
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@ -959,14 +959,14 @@ void Scumm::initRoomSubBlocks() {
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if (_features & GF_SMALL_HEADER) {
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if (_features & GF_AFTER_V2)
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ptr = roomptr + *(roomptr + 0x15);
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else if (_features & GF_OLD_BUNDLE)
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else if (_features & GF_AFTER_V3)
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ptr = roomptr + READ_LE_UINT16(roomptr + 0x15);
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else
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ptr = findResourceData(MKID('BOXD'), roomptr);
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if (ptr) {
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byte numOfBoxes = *ptr;
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int size;
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if (_features & GF_AFTER_V3) // GF_OLD256 or GF_AFTER_V3 ?
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if (_features & GF_OLD_BUNDLE)
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size = numOfBoxes * (SIZEOF_BOX - 2) + 1;
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else
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size = numOfBoxes * SIZEOF_BOX + 1;
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@ -976,7 +976,7 @@ void Scumm::initRoomSubBlocks() {
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ptr += size;
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if (_features & GF_AFTER_V2)
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size = (READ_LE_UINT16(roomptr + 0x0A) - *(roomptr + 0x15)) - size;
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else if (_features & GF_OLD_BUNDLE)
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else if (_features & GF_AFTER_V3)
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// FIXME. This is an evil HACK!!!
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size = (READ_LE_UINT16(roomptr + 0x0A) - READ_LE_UINT16(roomptr + 0x15)) - size;
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else
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@ -1064,7 +1064,7 @@ void Scumm::initRoomSubBlocks() {
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loadResource(rtScript, *ptr++);
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}
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if (!(_features & GF_AFTER_V2)) {
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if (_features & GF_AFTER_V3) {
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num_sounds = *(roomResPtr + 23);
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num_scripts = *(roomResPtr + 24);
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ptr = roomptr + 29 + num_objects * 4 + num_sounds + num_scripts;
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