Add Gus to credits, update README & NEWS

svn-id: r49454
This commit is contained in:
Max Horn 2010-06-06 13:36:55 +00:00
parent 4667907b5c
commit 48cfc94421
6 changed files with 29 additions and 8 deletions

View File

@ -166,6 +166,9 @@ ScummVM Team
Backend Teams
-------------
Android:
Angus Lees
Dreamcast:
Marcus Comstedt

View File

@ -48,6 +48,7 @@ Martin Kiewitz
Pawel Kolodziejski
Mutwin Kraus
Andrew Kurushin
Angus Lees
Claudio Matsuoka
Thomas Mayer
Neil Millstone

5
NEWS
View File

@ -2,6 +2,9 @@ For a more comprehensive changelog for the latest experimental SVN code, see:
http://scummvm.svn.sourceforge.net/viewvc/scummvm/?view=log
1.2.0 (????-??-??)
New Ports:
- Added Android port.
PSP port:
- Switched to new backend design which fixes minor graphical issues,
speeds things up, and provides 16-bit support.
@ -20,7 +23,7 @@ For a more comprehensive changelog for the latest experimental SVN code, see:
1.1.1 (2010-05-02)
New Ports:
- Added Nintendo 64 Port. (Actually added in 1.1.0, but forgot to mention it. oops)
- Added Nintendo 64 port. (Actually added in 1.1.0, but forgot to mention it. oops)
General:
- Fixed several minor bugs here and there.

21
README
View File

@ -81,9 +81,10 @@ You can find a thorough list with details on which games are supported
and how well on the compatibility page. ScummVM is continually
improving, so check back often.
Among the systems on which you can play those games are Windows, Linux,
Mac OS X, Dreamcast, PocketPC, PalmOS, AmigaOS, BeOS, OS/2, PSP, PS2,
SymbianOS/EPOC, iPhone and many more.
Among the systems on which you can play those games are regular desktop
computers (running Windows, Linux, Mac OS X, ...), game consoles
(Dreamcast, Nintendo DS & Wii, PS2, PSP, ...), smartphones (Android,
iPhone, PocketPC, Symbian ...) and more.
At this time ScummVM should be considered beta software, and is still
under heavy development. Be aware that whilst we attempt to make sure
@ -843,21 +844,25 @@ contact us!
Supported platforms include (but are not limited to):
UNIX (Linux, Solaris, IRIX, *BSD)
UNIX (Linux, Solaris, IRIX, *BSD, ...)
Windows
Windows CE and Windows Mobile (including Smartphones and PocketPCs)
Mac OS X
AmigaOS
Android
BeOS
Dreamcast
iPhone (also includes the iPod Touch)
GP2x
iPhone (also includes iPod Touch and iPad)
Maemo (Nokia Internet tablets 770, N800, N810, N900)
Nintendo 64
Nintendo DS
Nintendo Wii
OS/2
PalmOS
PlayStation 2
PlayStation Portable
RISC OS
Symbian
Maemo (Nokia Internet tablets 770, N800, N810, N900)
The Dreamcast port does not support The Curse of Monkey Island, nor The
Dig. The PalmOS port does not support The Curse of Monkey Island,
@ -865,6 +870,8 @@ Beneath a Steel Sky, nor either Simon the Sorcerer 1 or 2. The Dig will
only work on some Palm devices (those with a large dynamic heap). The
Nintendo DS port does not support Full Throttle, The Dig, or The Curse
of Monkey Island.
For more platform specific limitations, please refer to our Wiki:
http://wiki.scummvm.org/index.php/Platforms
In the Macintosh port, the right mouse button is emulated via Cmd-Click
(that is, you click the mouse button while holding the

View File

@ -189,6 +189,9 @@ static const char *credits[] = {
"",
"",
"C1""Backend Teams",
"C1""Android",
"C0""Angus Lees",
"",
"C1""Dreamcast",
"C0""Marcus Comstedt",
"",

View File

@ -666,6 +666,10 @@ begin_credits("Credits");
begin_section("Backend Teams");
begin_section("Android");
add_person("Angus Lees", "Gus", "");
end_section();
begin_section("Dreamcast");
add_person("Marcus Comstedt", "", "");
end_section();