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Use SoundMixer::kMaxMixerVolume
svn-id: r16351
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parent
53ff19eccb
commit
48e70acbaa
@ -26,11 +26,12 @@
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#include "gui/PopUpWidget.h"
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#include "gui/TabWidget.h"
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#include "backends/fs/fs.h"
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#include "base/gameDetector.h"
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#include "backends/fs/fs.h"
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#include "common/config-manager.h"
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#include "common/scaler.h"
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#include "sound/mididrv.h"
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#include "sound/mixer.h"
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#if (!( defined(__PALM_OS__) || defined(__DC__) || defined(__GP32__)) && !defined(_MSC_VER))
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#include <sys/param.h>
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@ -328,19 +329,19 @@ int OptionsDialog::addVolumeControls(GuiObject *boss, int yoffset) {
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// Volume controllers
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_musicVolumeSlider = new SliderWidget(boss, 5, yoffset, 185, 12, "Music volume: ", 100, kMusicVolumeChanged);
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_musicVolumeLabel = new StaticTextWidget(boss, 200, yoffset + 2, 24, kLineHeight, "100%", kTextAlignLeft);
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_musicVolumeSlider->setMinValue(0); _musicVolumeSlider->setMaxValue(255);
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_musicVolumeSlider->setMinValue(0); _musicVolumeSlider->setMaxValue(SoundMixer::kMaxMixerVolume);
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_musicVolumeLabel->setFlags(WIDGET_CLEARBG);
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yoffset += 16;
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_sfxVolumeSlider = new SliderWidget(boss, 5, yoffset, 185, 12, "SFX volume: ", 100, kSfxVolumeChanged);
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_sfxVolumeLabel = new StaticTextWidget(boss, 200, yoffset + 2, 24, kLineHeight, "100%", kTextAlignLeft);
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_sfxVolumeSlider->setMinValue(0); _sfxVolumeSlider->setMaxValue(255);
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_sfxVolumeSlider->setMinValue(0); _sfxVolumeSlider->setMaxValue(SoundMixer::kMaxMixerVolume);
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_sfxVolumeLabel->setFlags(WIDGET_CLEARBG);
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yoffset += 16;
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_speechVolumeSlider = new SliderWidget(boss, 5, yoffset, 185, 12, "Speech volume: ", 100, kSpeechVolumeChanged);
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_speechVolumeLabel = new StaticTextWidget(boss, 200, yoffset + 2, 24, kLineHeight, "100%", kTextAlignLeft);
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_speechVolumeSlider->setMinValue(0); _speechVolumeSlider->setMaxValue(255);
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_speechVolumeSlider->setMinValue(0); _speechVolumeSlider->setMaxValue(SoundMixer::kMaxMixerVolume);
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_speechVolumeLabel->setFlags(WIDGET_CLEARBG);
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yoffset += 16;
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@ -28,8 +28,9 @@
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*/
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#include "stdafx.h"
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#include "sound/rate.h"
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#include "sound/audiostream.h"
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#include "sound/rate.h"
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#include "sound/mixer.h"
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/**
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* The precision of the fractional computations used by the rate converter.
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@ -166,10 +167,10 @@ int LinearRateConverter<stereo, reverseStereo>::flow(AudioStream &input, st_samp
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}
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// output left channel
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clampedAdd(*obuf++, (out[0] * (int)vol_l) >> 8);
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clampedAdd(*obuf++, (out[0] * (int)vol_l) / SoundMixer::kMaxMixerVolume);
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// output right channel
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clampedAdd(*obuf++, (out[1] * (int)vol_r) >> 8);
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clampedAdd(*obuf++, (out[1] * (int)vol_r) / SoundMixer::kMaxMixerVolume);
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// Increment output position
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unsigned long tmp = opos_frac + opos_inc_frac;
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@ -236,10 +237,10 @@ public:
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}
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// output left channel
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clampedAdd(*obuf++, (tmp0 * (int)vol_l) >> 8);
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clampedAdd(*obuf++, (tmp0 * (int)vol_l) / SoundMixer::kMaxMixerVolume);
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// output right channel
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clampedAdd(*obuf++, (tmp1 * (int)vol_r) >> 8);
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clampedAdd(*obuf++, (tmp1 * (int)vol_r) / SoundMixer::kMaxMixerVolume);
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}
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return (ST_SUCCESS);
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}
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