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GUI: Initialize pointers to NULL, not false
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@ -282,7 +282,7 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)
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//
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// 6) The MIDI tab
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//
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_globalMIDIOverride = false;
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_globalMIDIOverride = NULL;
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if (!_guioptions.contains(GUIO_NOMIDI)) {
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tab->addTab(_("MIDI"));
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@ -297,7 +297,7 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)
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//
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// 7) The MT-32 tab
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//
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_globalMT32Override = false;
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_globalMT32Override = NULL;
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if (!_guioptions.contains(GUIO_NOMIDI)) {
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tab->addTab(_("MT-32"));
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