Merge pull request #783 from bgK/create-project-cmake-builder

DEVTOOLS: Add a CMake project generator to create_project
This commit is contained in:
Eugene Sandulenko 2016-07-13 18:56:36 +02:00 committed by GitHub
commit 48f99d0b93
5 changed files with 512 additions and 43 deletions

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@ -0,0 +1,323 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "cmake.h"
#include <algorithm>
#include <cstring>
#include <fstream>
namespace CreateProjectTool {
CMakeProvider::CMakeProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
: ProjectProvider(global_warnings, project_warnings, version) {
}
const CMakeProvider::Library *CMakeProvider::getLibraryFromFeature(const char *feature) const {
static const Library s_libraries[] = {
{ "sdl", "FindSDL", "SDL", "SDL_INCLUDE_DIR", "SDL_LIBRARY", 0 },
{ "sdl2", 0, "SDL2", "SDL2_INCLUDE_DIRS", "SDL2_LIBRARIES", 0 },
{ "freetype", "FindFreetype", "Freetype", "FREETYPE_INCLUDE_DIRS", "FREETYPE_LIBRARIES", 0 },
{ "libz", "FindZLIB", "ZLIB", "ZLIB_INCLUDE_DIRS", "ZLIB_LIBRARIES", 0 },
{ "png", "FindPNG", "PNG", "PNG_INCLUDE_DIRS", "PNG_LIBRARIES", 0 },
{ "jpeg", "FindJPEG", "JPEG", "JPEG_INCLUDE_DIRS", "JPEG_LIBRARIES", 0 },
{ "mpeg2", "FindMPEG2", "MPEG2", "MPEG2_INCLUDE_DIRS", "MPEG2_mpeg2_LIBRARY", 0 },
{ "flac", 0, 0, 0, 0, "FLAC" },
{ "mad", 0, 0, 0, 0, "mad" },
{ "vorbis", 0, 0, 0, 0, "vorbisfile vorbis ogg" },
{ "theora", 0, 0, 0, 0, "theoradec" },
{ "fluidsynth",0, 0, 0, 0, "fluidsynth" },
{ "faad", 0, 0, 0, 0, "faad" }
};
for (unsigned int i = 0; i < sizeof(s_libraries) / sizeof(s_libraries[0]); i++) {
if (std::strcmp(feature, s_libraries[i].feature) == 0) {
return &s_libraries[i];
}
}
return 0;
}
void CMakeProvider::createWorkspace(const BuildSetup &setup) {
std::string filename = setup.outputDir + "/CMakeLists.txt";
std::ofstream workspace(filename.c_str());
if (!workspace)
error("Could not open \"" + filename + "\" for writing");
workspace << "cmake_minimum_required(VERSION 3.2)\n"
"project(" << setup.projectDescription << ")\n\n";
workspace << "# Define the engines and subengines\n";
writeEngines(setup, workspace);
writeSubEngines(setup, workspace);
workspace << "# Generate options for the engines\n";
writeEngineOptions(workspace);
workspace << "include_directories(${" << setup.projectDescription << "_SOURCE_DIR} ${" << setup.projectDescription << "_SOURCE_DIR}/engines\n"
"$ENV{"<<LIBS_DEFINE<<"}/include)\n\n";
workspace << "# Libraries and features\n";
writeFeatureLibSearch(workspace, setup.useSDL2 ? "sdl2" : "sdl");
for (FeatureList::const_iterator i = setup.features.begin(), end = setup.features.end(); i != end; ++i) {
if (!i->enable || featureExcluded(i->name)) continue;
writeFeatureLibSearch(workspace, i->name);
workspace << "add_definitions(-D" << i->define << ")\n";
}
workspace << "\n";
writeWarnings(workspace);
writeDefines(setup, workspace);
workspace << "# Generate definitions for the engines\n";
writeEngineDefinitions(workspace);
workspace << "# Generate \"engines/plugins_table.h\"\n";
writeGeneratePluginsTable(workspace);
}
void CMakeProvider::writeFeatureLibSearch(std::ofstream &workspace, const char *feature) const {
const Library *library = getLibraryFromFeature(feature);
if (library) {
if (library->module) {
workspace << "Include(" << library->module << ")\n";
}
if (library->package) {
workspace << "Find_Package(" << library->package << " REQUIRED)\n";
}
if (library->includesVar) {
workspace << "include_directories(${" << library->includesVar << "})\n";
}
}
}
void CMakeProvider::writeEngines(const BuildSetup &setup, std::ofstream &workspace) const {
workspace << "set(ENGINES";
for (EngineDescList::const_iterator i = setup.engines.begin(), end = setup.engines.end(); i != end; ++i) {
// We ignore all sub engines here because they require special handling.
if (!i->enable || isSubEngine(i->name, setup.engines)) {
continue;
}
std::string engineName;
std::transform(i->name.begin(), i->name.end(), back_inserter(engineName), toupper);
workspace << " " << engineName;
}
workspace << ")\n";
}
void CMakeProvider::writeSubEngines(const BuildSetup &setup, std::ofstream &workspace) const {
for (EngineDescList::const_iterator i = setup.engines.begin(), end = setup.engines.end(); i != end; ++i) {
// We ignore all sub engines here because they are handled in the inner loop
if (!i->enable || isSubEngine(i->name, setup.engines) || i->subEngines.empty()) {
continue;
}
std::string engineName;
std::transform(i->name.begin(), i->name.end(), back_inserter(engineName), toupper);
workspace << "set(SUB_ENGINES_" << engineName;
for (StringList::const_iterator j = i->subEngines.begin(), subEnd = i->subEngines.end(); j != subEnd; ++j) {
const EngineDesc &subEngine = findEngineDesc(*j, setup.engines);
if (!subEngine.enable) continue;
std::string subEngineName;
std::transform(j->begin(), j->end(), back_inserter(subEngineName), toupper);
workspace << " " << subEngineName;
}
workspace << ")\n";
}
workspace << "\n";
}
void CMakeProvider::createProjectFile(const std::string &name, const std::string &, const BuildSetup &setup, const std::string &moduleDir,
const StringList &includeList, const StringList &excludeList) {
const std::string projectFile = setup.outputDir + "/CMakeLists.txt";
std::ofstream project(projectFile.c_str(), std::ofstream::out | std::ofstream::app);
if (!project)
error("Could not open \"" + projectFile + "\" for writing");
if (name == setup.projectName) {
project << "add_executable(" << name << "\n";
} else {
std::string engineName;
std::transform(name.begin(), name.end(), back_inserter(engineName), toupper);
project << "if (ENABLE_" << engineName << ")\n";
project << "add_library(" << name << "\n";
}
std::string modulePath;
if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
modulePath = moduleDir.substr(setup.srcDir.size());
if (!modulePath.empty() && modulePath.at(0) == '/')
modulePath.erase(0, 1);
}
if (modulePath.size())
addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath);
else
addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);
project << ")\n";
if (name != setup.projectName) {
project << "endif()\n";
}
project << "# Libraries\n";
if (name == setup.projectName) {
const Library *sdlLibrary = getLibraryFromFeature(setup.useSDL2 ? "sdl2" : "sdl");
project << "target_link_libraries(" << name << " ${" << sdlLibrary->librariesVar << "})\n";
for (FeatureList::const_iterator i = setup.features.begin(), end = setup.features.end(); i != end; ++i) {
if (!i->enable || featureExcluded(i->name)) continue;
const Library *library = getLibraryFromFeature(i->name);
if (!library) continue;
if (library->librariesVar) {
project << "target_link_libraries(" << name << " ${" << library->librariesVar << "})\n";
} else {
project << "target_link_libraries(" << name << " " << library->libraries << ")\n";
}
}
project << "if (WIN32)\n";
project << " target_sources(" << name << " PUBLIC dists/" << name << ".rc)\n";
project << " target_link_libraries(" << name << " winmm)\n";
project << "endif()\n";
project << "\n";
project << "# Engines libraries handling\n";
writeEnginesLibrariesHandling(setup, project);
project << "set_property(TARGET " << name << " PROPERTY CXX_STANDARD 11)\n";
project << "set_property(TARGET " << name << " PROPERTY CXX_STANDARD_REQUIRED ON)\n";
}
}
void CMakeProvider::writeWarnings(std::ofstream &output) const {
output << "SET (CMAKE_CXX_FLAGS \"${CMAKE_CXX_FLAGS}";
for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i) {
output << " " << *i;
}
output << "\")\n";
}
void CMakeProvider::writeDefines(const BuildSetup &setup, std::ofstream &output) const {
output << "if (WIN32)\n";
output << " add_definitions(-DWIN32)\n";
output << "else()\n";
output << " add_definitions(-DPOSIX)\n";
output << "endif()\n";
output << "if (CMAKE_SIZEOF_VOID_P MATCHES 8)\n";
output << " add_definitions(-DSCUMM_64BITS)\n";
output << "endif()\n";
output << "add_definitions(-DSDL_BACKEND)\n\n";
}
void CMakeProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) {
for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) {
const FileNode *node = *i;
if (!node->children.empty()) {
writeFileListToProject(*node, projectFile, indentation + 1, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/');
} else {
std::string name, ext;
splitFilename(node->name, name, ext);
projectFile << "\t" << filePrefix + node->name << "\n";
}
}
}
const char *CMakeProvider::getProjectExtension() {
return ".txt";
}
void CMakeProvider::writeEngineOptions(std::ofstream &workspace) const {
workspace << "foreach(ENGINE IN LISTS ENGINES)\n";
workspace << " OPTION(ENABLE_${ENGINE} \"Enable ${ENGINE}\" ON)\n";
workspace << "endforeach(ENGINE)\n\n";
}
void CMakeProvider::writeGeneratePluginsTable(std::ofstream &workspace) const {
workspace << "file(REMOVE \"engines/plugins_table.h\")\n";
workspace << "file(APPEND \"engines/plugins_table.h\" \"/* This file is automatically generated by CMake */\\n\")\n";
workspace << "foreach(ENGINE IN LISTS ENGINES)\n";
workspace << " if (ENABLE_${ENGINE})\n";
workspace << " file(APPEND \"engines/plugins_table.h\" \"#if PLUGIN_ENABLED_STATIC(${ENGINE})\\n\")\n";
workspace << " file(APPEND \"engines/plugins_table.h\" \"LINK_PLUGIN(${ENGINE})\\n\")\n";
workspace << " file(APPEND \"engines/plugins_table.h\" \"#endif\\n\")\n";
workspace << " endif()\n";
workspace << "endforeach()\n\n";
}
void CMakeProvider::writeEnginesLibrariesHandling(const BuildSetup &setup, std::ofstream &workspace) const {
workspace << "foreach(ENGINE IN LISTS ENGINES)\n";
workspace << " if (ENABLE_${ENGINE})\n";
workspace << " string(TOLOWER ${ENGINE} ENGINE_LIB)\n\n";
workspace << " # Enable C++11\n";
workspace << " set_property(TARGET ${ENGINE_LIB} PROPERTY CXX_STANDARD 11)\n";
workspace << " set_property(TARGET ${ENGINE_LIB} PROPERTY CXX_STANDARD_REQUIRED ON)\n\n";
workspace << " # Link against the engine\n";
workspace << " target_link_libraries("<< setup.projectName <<" ${ENGINE_LIB})\n";
workspace << " endif()\n";
workspace << "endforeach()\n\n";
}
void CMakeProvider::writeEngineDefinitions(std::ofstream &workspace) const {
workspace << "foreach(ENGINE IN LISTS ENGINES)\n";
workspace << " if (ENABLE_${ENGINE})\n";
workspace << " add_definitions(-DENABLE_${ENGINE})\n";
workspace << " foreach(SUB_ENGINE IN LISTS SUB_ENGINES_${ENGINE})\n";
workspace << " add_definitions(-DENABLE_${SUB_ENGINE})\n";;
workspace << " endforeach(SUB_ENGINE)\n";
workspace << " endif()\n";
workspace << "endforeach()\n\n";
}
bool CMakeProvider::featureExcluded(const char *name) const {
return std::strcmp(name, "nasm") == 0 ||
std::strcmp(name, "updates") == 0 ; // NASM is not supported for now
}
const EngineDesc &CMakeProvider::findEngineDesc(const std::string &name, const EngineDescList &engines) const {
for (EngineDescList::const_iterator i = engines.begin(), end = engines.end(); i != end; ++i) {
if (i->name == name) {
return *i;
}
}
error("Unable to find requested engine");
}
} // End of CreateProjectTool namespace

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@ -0,0 +1,85 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TOOLS_CREATE_PROJECT_CMAKE_H
#define TOOLS_CREATE_PROJECT_CMAKE_H
#include "create_project.h"
namespace CreateProjectTool {
/**
* A ProjectProvider used to generate CMake project descriptions
*
* Generated CMake projects are minimal, and will only work with GCC.
*/
class CMakeProvider : public ProjectProvider {
public:
CMakeProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version = 0);
protected:
void createWorkspace(const BuildSetup &setup);
void createOtherBuildFiles(const BuildSetup &) {}
void addResourceFiles(const BuildSetup &setup, StringList &includeList, StringList &excludeList) {}
void createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
const StringList &includeList, const StringList &excludeList);
void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix);
const char *getProjectExtension();
private:
/**
* CMake properties for a library required by a feature
*/
struct Library {
const char *feature;
const char *module;
const char *package;
const char *includesVar;
const char *librariesVar;
const char *libraries;
};
const Library *getLibraryFromFeature(const char *feature) const;
void writeWarnings(std::ofstream &output) const;
void writeDefines(const BuildSetup &setup, std::ofstream &output) const;
void writeEngines(const BuildSetup &setup, std::ofstream &workspace) const;
void writeSubEngines(const BuildSetup &setup, std::ofstream &workspace) const;
void writeEngineOptions(std::ofstream &workspace) const;
void writeGeneratePluginsTable(std::ofstream &workspace) const;
void writeEnginesLibrariesHandling(const BuildSetup &setup, std::ofstream &workspace) const;
void writeEngineDefinitions(std::ofstream &workspace) const;
void writeFeatureLibSearch(std::ofstream &workspace, const char *feature) const;
bool featureExcluded(const char *name) const;
const EngineDesc &findEngineDesc(const std::string &name, const EngineDescList &engines) const;
};
} // End of CreateProjectTool namespace
#endif // TOOLS_CREATE_PROJECT_CMAKE_H

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@ -0,0 +1,23 @@
cmake_minimum_required(VERSION 3.2)
project(create_project)
set(SOURCE_FILES
../cmake.cpp
../cmake.h
../codeblocks.cpp
../codeblocks.h
../create_project.cpp
../create_project.h
../msbuild.cpp
../msbuild.h
../msvc.cpp
../msvc.h
../visualstudio.cpp
../visualstudio.h
../xcode.cpp
../xcode.h
)
add_executable(create_project ${SOURCE_FILES})

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@ -31,6 +31,7 @@
#include "config.h"
#include "create_project.h"
#include "cmake.h"
#include "codeblocks.h"
#include "msvc.h"
#include "visualstudio.h"
@ -53,7 +54,7 @@
#define USE_WIN32_API
#endif
#ifdef USE_WIN32_API
#if (defined(_WIN32) || defined(WIN32))
#include <windows.h>
#else
#include <sstream>
@ -83,10 +84,18 @@ std::string unifyPath(const std::string &path);
* @param exe Name of the executable.
*/
void displayHelp(const char *exe);
/**
* Build a list of options to enable or disable GCC warnings
*
* @param globalWarnings Resulting list of warnings
*/
void addGCCWarnings(StringList &globalWarnings);
} // End of anonymous namespace
enum ProjectType {
kProjectNone,
kProjectCMake,
kProjectCodeBlocks,
kProjectMSVC,
kProjectXcode
@ -141,6 +150,14 @@ int main(int argc, char *argv[]) {
return 0;
} else if (!std::strcmp(argv[i], "--cmake")) {
if (projectType != kProjectNone) {
std::cerr << "ERROR: You cannot pass more than one project type!\n";
return -1;
}
projectType = kProjectCMake;
} else if (!std::strcmp(argv[i], "--codeblocks")) {
if (projectType != kProjectNone) {
std::cerr << "ERROR: You cannot pass more than one project type!\n";
@ -334,10 +351,7 @@ int main(int argc, char *argv[]) {
StringList featureDefines = getFeatureDefines(setup.features);
setup.defines.splice(setup.defines.begin(), featureDefines);
// Windows only has support for the SDL backend, so we hardcode it here (along with winmm)
if (projectType != kProjectXcode) {
setup.defines.push_back("WIN32");
} else {
if (projectType == kProjectXcode) {
setup.defines.push_back("POSIX");
// Define both MACOSX, and IPHONE, but only one of them will be associated to the
// correct target by the Xcode project provider.
@ -346,6 +360,17 @@ int main(int argc, char *argv[]) {
// the files, according to the target.
setup.defines.push_back("MACOSX");
setup.defines.push_back("IPHONE");
} else if (projectType == kProjectMSVC || projectType == kProjectCodeBlocks) {
// Windows only has support for the SDL backend, so we hardcode it here (along with winmm)
setup.defines.push_back("WIN32");
} else {
// As a last resort, select the backend files to build based on the platform used to build create_project.
// This is broken when cross compiling.
#if defined(_WIN32) || defined(WIN32)
setup.defines.push_back("WIN32");
#else
setup.defines.push_back("POSIX");
#endif
}
bool updatesEnabled = false;
@ -397,49 +422,25 @@ int main(int argc, char *argv[]) {
std::cerr << "ERROR: No project type has been specified!\n";
return -1;
case kProjectCMake:
if (setup.devTools || setup.tests) {
std::cerr << "ERROR: Building tools or tests is not supported for the CMake project type!\n";
return -1;
}
addGCCWarnings(globalWarnings);
provider = new CreateProjectTool::CMakeProvider(globalWarnings, projectWarnings);
break;
case kProjectCodeBlocks:
if (setup.devTools || setup.tests) {
std::cerr << "ERROR: Building tools or tests is not supported for the CodeBlocks project type!\n";
return -1;
}
////////////////////////////////////////////////////////////////////////////
// Code::Blocks is using GCC behind the scenes, so we need to pass a list
// of options to enable or disable warnings
////////////////////////////////////////////////////////////////////////////
//
// -Wall
// enable all warnings
//
// -Wno-long-long -Wno-multichar -Wno-unknown-pragmas -Wno-reorder
// disable annoying and not-so-useful warnings
//
// -Wpointer-arith -Wcast-qual -Wcast-align
// -Wshadow -Wimplicit -Wnon-virtual-dtor -Wwrite-strings
// enable even more warnings...
//
// -fno-rtti -fno-exceptions -fcheck-new
// disable RTTI and exceptions, and enable checking of pointers returned
// by "new"
//
////////////////////////////////////////////////////////////////////////////
globalWarnings.push_back("-Wall");
globalWarnings.push_back("-Wno-long-long");
globalWarnings.push_back("-Wno-multichar");
globalWarnings.push_back("-Wno-unknown-pragmas");
globalWarnings.push_back("-Wno-reorder");
globalWarnings.push_back("-Wpointer-arith");
globalWarnings.push_back("-Wcast-qual");
globalWarnings.push_back("-Wcast-align");
globalWarnings.push_back("-Wshadow");
globalWarnings.push_back("-Wimplicit");
globalWarnings.push_back("-Wnon-virtual-dtor");
globalWarnings.push_back("-Wwrite-strings");
// The following are not warnings at all... We should consider adding them to
// a different list of parameters.
globalWarnings.push_back("-fno-exceptions");
globalWarnings.push_back("-fcheck-new");
addGCCWarnings(globalWarnings);
provider = new CreateProjectTool::CodeBlocksProvider(globalWarnings, projectWarnings);
@ -653,6 +654,7 @@ void displayHelp(const char *exe) {
" Additionally there are the following switches for changing various settings:\n"
"\n"
"Project specific settings:\n"
" --cmake build CMake project files\n"
" --codeblocks build Code::Blocks project files\n"
" --msvc build Visual Studio project files\n"
" --xcode build XCode project files\n"
@ -707,6 +709,41 @@ void displayHelp(const char *exe) {
cout.setf(std::ios_base::right, std::ios_base::adjustfield);
}
void addGCCWarnings(StringList &globalWarnings) {
////////////////////////////////////////////////////////////////////////////
//
// -Wall
// enable all warnings
//
// -Wno-long-long -Wno-multichar -Wno-unknown-pragmas -Wno-reorder
// disable annoying and not-so-useful warnings
//
// -Wpointer-arith -Wcast-qual -Wcast-align
// -Wshadow -Wimplicit -Wnon-virtual-dtor -Wwrite-strings
// enable even more warnings...
//
// -fno-exceptions -fcheck-new
// disable exceptions, and enable checking of pointers returned by "new"
//
////////////////////////////////////////////////////////////////////////////
globalWarnings.push_back("-Wall");
globalWarnings.push_back("-Wno-long-long");
globalWarnings.push_back("-Wno-multichar");
globalWarnings.push_back("-Wno-unknown-pragmas");
globalWarnings.push_back("-Wno-reorder");
globalWarnings.push_back("-Wpointer-arith");
globalWarnings.push_back("-Wcast-qual");
globalWarnings.push_back("-Wcast-align");
globalWarnings.push_back("-Wshadow");
globalWarnings.push_back("-Wnon-virtual-dtor");
globalWarnings.push_back("-Wwrite-strings");
// The following are not warnings at all... We should consider adding them to
// a different list of parameters.
globalWarnings.push_back("-fno-exceptions");
globalWarnings.push_back("-fcheck-new");
}
/**
* Parse the configure.engine file of a given engine directory and return a
* list of all defined engines.
@ -1175,7 +1212,7 @@ bool compareNodes(const FileNode *l, const FileNode *r) {
FileList listDirectory(const std::string &dir) {
FileList result;
#ifdef USE_WIN32_API
#if defined(_WIN32) || defined(WIN32)
WIN32_FIND_DATA fileInformation;
HANDLE fileHandle = FindFirstFile((dir + "/*").c_str(), &fileInformation);

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@ -2,6 +2,7 @@
MODULE := devtools/create_project
MODULE_OBJS := \
cmake.o \
create_project.o \
codeblocks.o \
msvc.o \