Started to move 'monolithic' parts of our ports to the new 'background/platform' directory (see also the 'Modular_Backends' page in our Wiki)

svn-id: r23293
This commit is contained in:
Max Horn 2006-06-24 12:33:52 +00:00
parent dc41d02ac7
commit 492c65009c
33 changed files with 26 additions and 26 deletions

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@ -60,7 +60,7 @@ MODULE_DIRS += .
BACKEND := sdl
MODULES += backends/sdl base
MODULES += backends/platform/sdl base
MODULE_DIRS += .
HAVE_GCC3 = 1

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@ -24,7 +24,7 @@
#define MAEMO_SDL_H
#include "common/stdafx.h"
#include "backends/sdl/sdl-common.h"
#include "backends/platform/sdl/sdl-common.h"
//#include "CEkeys.h"

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@ -1,10 +1,10 @@
MODULE := backends/null
MODULE := backends/platform/null
MODULE_OBJS := \
null.o
MODULE_DIRS += \
backends/null/
backends/platform/null/
# We don't use the rules.mk here on purpose
OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS)) $(OBJS)

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@ -21,7 +21,7 @@
*
*/
#include "backends/sdl/sdl-common.h"
#include "backends/platform/sdl/sdl-common.h"
#include "common/util.h"
// FIXME move joystick defines out and replace with confile file options

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@ -21,7 +21,7 @@
*
*/
#include "backends/sdl/sdl-common.h"
#include "backends/platform/sdl/sdl-common.h"
#include "common/util.h"
#include "graphics/font.h"
#include "graphics/fontman.h"

View File

@ -1,4 +1,4 @@
MODULE := backends/sdl
MODULE := backends/platform/sdl
MODULE_OBJS := \
events.o \
@ -6,7 +6,7 @@ MODULE_OBJS := \
sdl.o
MODULE_DIRS += \
backends/sdl/
backends/platform/sdl/
# We don't use the rules.mk here on purpose
OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS)) $(OBJS)

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@ -21,7 +21,7 @@
*
*/
#include "backends/sdl/sdl-common.h"
#include "backends/platform/sdl/sdl-common.h"
#include "common/config-manager.h"
#include "common/util.h"
#include "base/main.h"

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@ -1,10 +1,10 @@
MODULE := backends/x11
MODULE := backends/platform/x11
MODULE_OBJS := \
x11.o
MODULE_DIRS += \
backends/x11/
backends/platform/x11/
# We don't use the rules.mk here on purpose
OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS)) $(OBJS)

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@ -29,6 +29,7 @@
#include "common/util.h"
#include "base/main.h"
#include "backends/intern.h"
#include "backends/platform/x11/x11.h"
#include <stdio.h>
#include <assert.h>
@ -56,7 +57,6 @@
#include <sys/stat.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <backends/x11/x11.h>
int main(int argc, char *argv[]) {
g_system = OSystem_X11::create(0, 0);

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@ -25,7 +25,7 @@
#ifndef SDLSYMBIANH
#define SDLSYMBIANH
#include "backends/sdl/sdl-common.h"
#include "backends/platform/sdl/sdl-common.h"
/** Vibration support */
#ifdef USE_VIBRA_SE_PXXX

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@ -28,7 +28,7 @@
#include "common/system.h"
#include "graphics/scaler.h"
#include "backends/intern.h"
#include "backends/sdl/sdl-common.h"
#include "backends/platform/sdl/sdl-common.h"
#include "CEgui.h"
#include "CEkeys.h"

6
configure vendored
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@ -1327,20 +1327,20 @@ fi
case $_backend in
null)
DEFINES="$DEFINES -DUSE_NULL_DRIVER"
MODULES="$MODULES backends/null"
MODULES="$MODULES backends/platform/null"
;;
sdl)
find_sdlconfig
INCLUDES="$INCLUDES `$_sdlconfig --cflags`"
LIBS="$LIBS `$_sdlconfig --libs`"
MODULES="$MODULES backends/sdl"
MODULES="$MODULES backends/platform/sdl"
;;
x11)
INCLUDES="$INCLUDES -I/usr/X11R6/include"
LIBS="$LIBS -lpthread -lXext -lX11"
LDFLAGS="$LDFLAGS -L/usr/X11R6/lib -L/usr/local/lib"
DEFINES="$DEFINES -DX11_BACKEND"
MODULES="$MODULES backends/x11"
MODULES="$MODULES backends/platform/x11"
;;
*)
echo "support for $_backend backend not implemented in configure script yet"

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@ -20,7 +20,7 @@ ObjectOutput=scummvm
OverrideOutput=0
OverrideOutputName=scummvm.exe
HostApplication=
Folders=backends,backends/fs,backends/fs/windows,backends/midi,backends/sdl,base,common,graphics,graphics/fonts,graphics/scaler,gui,sound,sound/softsynth,sound/softsynth/mt32
Folders=backends,backends/fs,backends/fs/windows,backends/midi,backends/platform/sdl,base,common,graphics,graphics/fonts,graphics/scaler,gui,sound,sound/softsynth,sound/softsynth/mt32
CommandLine=
UseCustomMakefile=0
CustomMakefile=
@ -30,9 +30,9 @@ CompilerSet=0
CompilerSettings=0000000000000000000000
[Unit4]
FileName=..\..\backends\sdl\sdl.cpp
FileName=..\..\backends\platform\sdl\sdl.cpp
CompileCpp=1
Folder=backends/sdl
Folder=backends/platform/sdl
Compile=1
Link=1
Priority=1000
@ -40,9 +40,9 @@ OverrideBuildCmd=0
BuildCmd=
[Unit5]
FileName=..\..\backends\sdl\sdl-common.h
FileName=..\..\backends\platform\sdl\sdl-common.h
CompileCpp=1
Folder=backends/sdl
Folder=backends/platform/sdl
Compile=1
Link=1
Priority=1000
@ -1938,9 +1938,9 @@ OverrideBuildCmd=0
BuildCmd=
[Unit2]
FileName=..\..\backends\sdl\events.cpp
FileName=..\..\backends\platform\sdl\events.cpp
CompileCpp=1
Folder=backends/sdl
Folder=backends/platform/sdl
Compile=1
Link=1
Priority=1000
@ -1948,9 +1948,9 @@ OverrideBuildCmd=0
BuildCmd=
[Unit3]
FileName=..\..\backends\sdl\graphics.cpp
FileName=..\..\backends\platform\sdl\graphics.cpp
CompileCpp=1
Folder=backends/sdl
Folder=backends/platform/sdl
Compile=1
Link=1
Priority=1000