MADS: Phantom: Rewrite some comments

This commit is contained in:
Strangerke 2015-10-27 14:27:54 +01:00
parent cb72286b34
commit 49a5b194d0

View File

@ -6957,21 +6957,29 @@ void Scene250::step() {
int messageId;
if (score <= 25)
messageId = 0x3A; /* Stage sweeper */
// Score level: Stage sweeper
messageId = 0x3A;
else if (score <= 50)
messageId = 0x3B; /* Dresser */
// Score level: Dresser
messageId = 0x3B;
else if (score <= 75)
messageId = 0x3C; /* Usher */
// Score level: Usher
messageId = 0x3C;
else if (score <= 100)
messageId = 0x3D; /* Stagehand */
// Score level: Stagehand
messageId = 0x3D;
else if (score <= 150)
messageId = 0x3E; /* Chorus Member */
// Score level: Chorus member
messageId = 0x3E;
else if (score <= 200)
messageId = 0x3F; /* Supporting Player */
// Score level: Supporting player
messageId = 0x3F;
else if (score <= 249)
messageId = 0x40; /* Star Player */
// Score level: Star player
messageId = 0x40;
else
messageId = 0x41; /* Director */
// Score level: Director
messageId = 0x41;
_scene->_kernelMessages.add(Common::Point(160, y), 0x1110, 0x20, 0, 900, _game.getQuote(messageId));
_scene->_sequences.setTimingTrigger(930, 3);