mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 12:39:56 +00:00
Fixed triangle drawing. A bit.
svn-id: r33268
This commit is contained in:
parent
7c56278896
commit
49b4df308f
@ -498,9 +498,9 @@ void VectorRendererSpec<PixelType, PixelFormat>::
|
||||
drawTriangle(int x, int y, int w, int h, TriangleOrientation orient) {
|
||||
// Awesome hack: the AA messes up the last pixel triangles if their width is even
|
||||
// ...fix the width instead of fixing the AA :p
|
||||
if (w % 2 == 0) {
|
||||
w++; h++;
|
||||
}
|
||||
// if (w % 2 == 0) {
|
||||
// w++; h++;
|
||||
// }
|
||||
|
||||
if (x + w > Base::_activeSurface->w || y + h > Base::_activeSurface->h)
|
||||
return;
|
||||
@ -517,16 +517,22 @@ drawTriangle(int x, int y, int w, int h, TriangleOrientation orient) {
|
||||
return;
|
||||
color = _fgColor;
|
||||
}
|
||||
|
||||
if (Base::_dynamicData != 0)
|
||||
orient = (TriangleOrientation)Base::_dynamicData;
|
||||
|
||||
int newW = w * 3 / 4;
|
||||
if (newW % 2) newW++;
|
||||
|
||||
switch(orient) {
|
||||
case kTriangleUp:
|
||||
case kTriangleDown:
|
||||
#ifdef VECTOR_RENDERER_FAST_TRIANGLES
|
||||
if (w == h)
|
||||
drawTriangleFast(x, y, w, (orient == kTriangleDown), color, Base::_fillMode);
|
||||
else
|
||||
#endif
|
||||
drawTriangleVertAlg(x, y, w, h, (orient == kTriangleDown), color, Base::_fillMode);
|
||||
// #ifdef VECTOR_RENDERER_FAST_TRIANGLES
|
||||
// if (w == h)
|
||||
drawTriangleFast(x + (w / 2) - w * 3 / 8, y + w / 4, newW, (orient == kTriangleDown), color, Base::_fillMode);
|
||||
// else
|
||||
// #endif
|
||||
// drawTriangleVertAlg(x, y, w, h, (orient == kTriangleDown), color, Base::_fillMode);
|
||||
break;
|
||||
|
||||
case kTriangleLeft:
|
||||
|
@ -107,6 +107,7 @@ public:
|
||||
};
|
||||
|
||||
enum TriangleOrientation {
|
||||
kTriangleAuto = 0,
|
||||
kTriangleUp,
|
||||
kTriangleDown,
|
||||
kTriangleLeft,
|
||||
|
@ -79,12 +79,12 @@ bool ThemeRenderer::loadDefaultXML() {
|
||||
|
||||
"<drawdata id = 'scrollbar_button_idle' cache = false>"
|
||||
"<drawstep func = 'roundedsq' radius = '4' fill = 'none' fg_color = '120, 120, 120' stroke = 1 />"
|
||||
"<drawstep func = 'triangle' fg_color = '0, 0, 0' fill = 'foreground' width = '9' height = '7' xpos = 'center' ypos = 'center' orientation = 'top' />"
|
||||
"<drawstep func = 'triangle' fg_color = '0, 0, 0' fill = 'foreground' width = 'auto' height = 'auto' xpos = 'center' ypos = 'center' orientation = 'top' />"
|
||||
"</drawdata>"
|
||||
|
||||
"<drawdata id = 'scrollbar_button_hover' cache = false>"
|
||||
"<drawstep func = 'roundedsq' radius = '4' fill = 'background' fg_color = '120, 120, 120' bg_color = '206, 121, 99' stroke = 1 />"
|
||||
"<drawstep func = 'triangle' fg_color = '0, 0, 0' fill = 'foreground' width = '9' height = '7' xpos = 'center' ypos = 'center' orientation = 'top' />"
|
||||
"<drawstep func = 'triangle' fg_color = '0, 0, 0' fill = 'foreground' width = 'auto' height = 'auto' xpos = 'center' ypos = 'center' orientation = 'top' />"
|
||||
"</drawdata>"
|
||||
|
||||
"<drawdata id = 'tab_active' cache = false>"
|
||||
|
@ -476,10 +476,10 @@ void ThemeRenderer::drawScrollbar(const Common::Rect &r, int sliderY, int slider
|
||||
const int buttonExtra = (r.width() * 120) / 100;
|
||||
|
||||
r2.bottom = r2.top + buttonExtra;
|
||||
queueDD(scrollState == kScrollbarStateUp ? kDDScrollbarButtonHover : kDDScrollbarButtonIdle, r2);
|
||||
queueDD(scrollState == kScrollbarStateUp ? kDDScrollbarButtonHover : kDDScrollbarButtonIdle, r2, Graphics::VectorRenderer::kTriangleUp);
|
||||
|
||||
r2.translate(0, r.height() - r2.height());
|
||||
queueDD(scrollState == kScrollbarStateDown ? kDDScrollbarButtonHover : kDDScrollbarButtonIdle, r2);
|
||||
queueDD(scrollState == kScrollbarStateDown ? kDDScrollbarButtonHover : kDDScrollbarButtonIdle, r2, Graphics::VectorRenderer::kTriangleDown);
|
||||
|
||||
r2 = r;
|
||||
r2.left += 1;
|
||||
|
Loading…
Reference in New Issue
Block a user