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WINTERMUTE: Use correct case for Rect32.h includes.
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@ -32,7 +32,7 @@
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#include "engines/wintermute/Base/BBase.h"
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#include "engines/wintermute/persistent.h"
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#include "engines/wintermute/Math/Rect32.h"
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#include "engines/wintermute/math/Rect32.h"
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#include "engines/wintermute/dctypes.h" // Added by ClassView
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#include "common/rect.h"
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@ -29,7 +29,7 @@
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#ifndef WINTERMUTE_BACTIVERECT_H
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#define WINTERMUTE_BACTIVERECT_H
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#include "engines/wintermute/Math/Rect32.h"
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#include "engines/wintermute/math/Rect32.h"
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#include "engines/wintermute/Base/BBase.h"
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namespace WinterMute {
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@ -34,7 +34,7 @@
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#include "engines/wintermute/Base/BObject.h"
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#include "engines/wintermute/persistent.h"
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#include "engines/wintermute/coll_templ.h"
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#include "engines/wintermute/Math/Rect32.h"
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#include "engines/wintermute/math/Rect32.h"
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#include "common/events.h"
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namespace WinterMute {
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@ -31,7 +31,7 @@
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#include "engines/wintermute/Base/BBase.h"
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#include "engines/wintermute/Math/Rect32.h"
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#include "engines/wintermute/math/Rect32.h"
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#include "engines/savestate.h"
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#include "common/stream.h"
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#include "common/str.h"
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@ -30,7 +30,7 @@
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#define WINTERMUTE_BSURFACE_H
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#include "engines/wintermute/Base/BBase.h"
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#include "engines/wintermute/Math/Rect32.h"
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#include "engines/wintermute/math/Rect32.h"
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#include "graphics/surface.h"
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namespace WinterMute {
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@ -31,7 +31,7 @@
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#include "engines/wintermute/Base/BBase.h"
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#include "engines/wintermute/Math/Rect32.h"
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#include "engines/wintermute/math/Rect32.h"
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#include "engines/wintermute/math/Vector2.h"
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namespace WinterMute {
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@ -30,7 +30,7 @@
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#define WINTERMUTE_PLATFORMSDL_H
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#include "engines/wintermute/dctypes.h"
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#include "engines/wintermute/Math/Rect32.h"
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#include "engines/wintermute/math/Rect32.h"
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#include "engines/wintermute/wintypes.h"
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#include "common/events.h"
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@ -30,7 +30,7 @@
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#define WINTERMUTE_UTILS_H
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#include "engines/wintermute/wintypes.h"
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#include "engines/wintermute/Math/Rect32.h"
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#include "engines/wintermute/math/Rect32.h"
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namespace WinterMute {
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