mirror of
https://github.com/libretro/scummvm.git
synced 2024-11-30 12:50:51 +00:00
added version framework based on scummvm
This commit is contained in:
parent
1ffbab7d3c
commit
49d6e325cc
@ -44,6 +44,11 @@ CPPFLAGS := $(DEFINES) $(INCLUDES)
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DEPDIRS = $(addsuffix $(DEPDIR),$(MODULE_DIRS))
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DEPFILES =
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# Make engine/version.o depend on all other object files. This way if anything is
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# changed, it causes version.cpp to be recompiled. This in turn ensures that
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# the build date in gResidualBuildDate is correct.
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engine/version.o: $(filter-out engine/libengine.a,$(OBJS))
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# The build rule for the Residual executable
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$(EXECUTABLE): $(OBJS)
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$(CXX) $(LDFLAGS) $(PRE_OBJS_FLAGS) $+ $(POST_OBJS_FLAGS) $(LIBS) -o $@
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@ -85,6 +90,26 @@ endif
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# Create the files that depend on the version
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######################################################################
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VERSION_FILES =
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#$(srcdir)/dists/iphone/Info.plist \
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#$(srcdir)/dists/macosx/Info.plist
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VERSION = $(shell cat "${srcdir}/engine/internal_version.h" | cut -d\" -f2)
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VER_MAJOR = $(shell echo $(VERSION) | cut -d. -f 1)
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VER_MINOR = $(shell echo $(VERSION) | cut -d. -f 2)
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VER_PATCH = $(shell echo $(VERSION) | cut -d. -f 3 | cut -c1)
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VER_EXTRA = $(shell echo $(VERSION) | cut -d. -f 3 | cut -c2-)
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$(VERSION_FILES): %: %.in
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@echo "Creating $@"
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@cat $< | sed \
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-e "s/@VER_MAJOR@/$(VER_MAJOR)/g" \
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-e "s/@VER_MINOR@/$(VER_MINOR)/g" \
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-e "s/@VER_PATCH@/$(VER_PATCH)/g" \
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-e "s/@VER_EXTRA@/$(VER_EXTRA)/g" \
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-e "s/@VERSION@/$(VERSION)/g" \
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> $@
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######################################################################
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# Distribution settings
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@ -98,6 +123,7 @@ endif
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DISTNAME := residual-$(DISTVERSION)
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DISTDIR := dist
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VERFILE := $(DISTDIR)/$(DISTNAME)/engine/internal_version.h
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ifeq ($(shell svn stat $(srcdir) 2>&1 | grep "is not a working copy"),)
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SVNROOT := $(srcdir)
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@ -105,6 +131,10 @@ else
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SVNROOT := https://scummvm.svn.sourceforge.net/svnroot/scummvm/residual/trunk/
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endif
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$(VERFILE): $(srcdir)/engine/internal_version.h
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@$(RM_REC) $(DISTDIR)
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@$(MKDIR) $(DISTDIR)
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svn export $(SVNROOT) $(DISTDIR)/$(DISTNAME)
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$(DISTDIR)/$(DISTNAME).tar.gz:
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cd $(DISTDIR); tar zcf $(DISTNAME).tar.gz $(DISTNAME)
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5
README
5
README
@ -1,5 +1,6 @@
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Residual: A LucasArts 3D game interpreter Version: 0.06a-CVS
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(C) 2003-2008 The ScummVM-Residual team Last Updated: 13 Jun 2008
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Residual: A LucasArts 3D game interpreter
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Last updated: $Date$
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------------------------------------------------------------------------------
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What is Residual?
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@ -1,10 +1,14 @@
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#include "winresrc.h"
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//IDI_ICON ICON DISCARDABLE "residual.ico"
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#if defined (__MINGW32__) || defined(__CYGWIN32__)
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//IDI_ICON ICON DISCARDABLE "icons/residual.ico"
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#else
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//IDI_ICON ICON DISCARDABLE "../../icons/residual.ico"
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#endif
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 0,0,0,0
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PRODUCTVERSION 0,0,0,0
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FILEVERSION 0,0,6,0
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PRODUCTVERSION 0,0,6,0
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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@ -22,14 +26,14 @@ BEGIN
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VALUE "Comments", "\0"
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VALUE "CompanyName", "ScummVM-Residual\0"
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VALUE "FileDescription", "http://www.scummvm.org/\0"
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VALUE "FileVersion", "SVN\0"
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VALUE "FileVersion", "0.0.6svn\0"
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VALUE "InternalName", "residual\0"
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VALUE "LegalCopyright", "Copyright © 2003-2008 The ScummVM-Residual\0"
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VALUE "LegalTrademarks", "\0"
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VALUE "OriginalFilename", "residual.exe\0"
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VALUE "PrivateBuild", "\0"
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VALUE "ProductName", "Residual\0"
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VALUE "ProductVersion", "SVN\0"
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VALUE "ProductVersion", "0.0.6svn\0"
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VALUE "SpecialBuild", "\0"
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END
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END
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44
dists/residual.rc.in
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44
dists/residual.rc.in
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@ -0,0 +1,44 @@
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#include "winresrc.h"
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#if defined (__MINGW32__) || defined(__CYGWIN32__)
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//IDI_ICON ICON DISCARDABLE "icons/residual.ico"
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#else
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//IDI_ICON ICON DISCARDABLE "../../icons/residual.ico"
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#endif
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION @VER_MAJOR@,@VER_MINOR@,@VER_PATCH@,0
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PRODUCTVERSION @VER_MAJOR@,@VER_MINOR@,@VER_PATCH@,0
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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#else
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FILEFLAGS 0x0L
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#endif
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FILEOS 0x40004L
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FILETYPE 0x1L
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FILESUBTYPE 0x0L
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "Comments", "\0"
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VALUE "CompanyName", "ScummVM-Residual\0"
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VALUE "FileDescription", "http://www.scummvm.org/\0"
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VALUE "FileVersion", "@VERSION@\0"
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VALUE "InternalName", "residual\0"
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VALUE "LegalCopyright", "Copyright © 2003-2008 The ScummVM-Residual\0"
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VALUE "LegalTrademarks", "\0"
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VALUE "OriginalFilename", "residual.exe\0"
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VALUE "PrivateBuild", "\0"
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VALUE "ProductName", "Residual\0"
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VALUE "ProductVersion", "@VERSION@\0"
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VALUE "SpecialBuild", "\0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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1
engine/internal_version.h
Normal file
1
engine/internal_version.h
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@ -0,0 +1 @@
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#define RESIDUAL_VERSION "0.0.6svn"
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1
engine/internal_version.h.in
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1
engine/internal_version.h.in
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@ -0,0 +1 @@
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#define RESIDUAL_VERSION "@VERSION@"
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@ -22,6 +22,7 @@ MODULE_OBJS := \
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scene.o \
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textobject.o \
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textsplit.o \
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version.o \
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walkplane.o
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# Include common rules
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58
engine/version.cpp
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58
engine/version.cpp
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@ -0,0 +1,58 @@
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/* Residual - Virtual machine to run LucasArts' 3D adventure games
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*
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* Residual is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/sys.h"
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#include "engine/internal_version.h"
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#include "engine/version.h"
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const char *gResidualVersion = RESIDUAL_VERSION;
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const char *gResidualBuildDate = __DATE__ " " __TIME__;
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const char *gResidualVersionDate = RESIDUAL_VERSION " (" __DATE__ " " __TIME__ ")";
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const char *gResidualFullVersion = "Residual " RESIDUAL_VERSION " (" __DATE__ " " __TIME__ ")";
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const char *gResidualFeatures = ""
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#ifdef USE_TREMOR
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"Tremor "
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#else
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#ifdef USE_VORBIS
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"Vorbis "
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#endif
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#endif
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#ifdef USE_FLAC
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"FLAC "
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#endif
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#ifdef USE_MAD
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"MP3 "
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#endif
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#ifdef USE_ALSA
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"ALSA "
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#endif
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#ifdef USE_ZLIB
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"zLib "
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#endif
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#ifdef USE_MPEG2
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"MPEG2 "
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#endif
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;
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29
engine/version.h
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29
engine/version.h
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@ -0,0 +1,29 @@
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/* Residual - Virtual machine to run LucasArts' 3D adventure games
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*
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* Residual is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*
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* $URL$
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* $Id$
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*/
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#ifndef BASE_VERSION_H
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#define BASE_VERSION_H
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extern const char *gResidualVersion; // e.g. "0.0.6"
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extern const char *gResidualBuildDate; // e.g. "2008-06-15"
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extern const char *gResidualVersionDate; // e.g. "0.0.6 (2008-06-15)"
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extern const char *gResidualFullVersion; // e.g. "Residual 0.0.6 (2008-06-15)"
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extern const char *gResidualFeatures; // e.g. "ALSA MPEG2 zLib"
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#endif
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