From 49dce75a51b29091cda1d462707cdc46fbd0c837 Mon Sep 17 00:00:00 2001 From: SupSuper <supsuper@gmail.com> Date: Wed, 6 Jan 2021 21:16:57 +0000 Subject: [PATCH] GUI: Default new widgets to useRTL = true This corrects the RTL layout of widgets created in code such as engine options. --- gui/ThemeEval.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gui/ThemeEval.h b/gui/ThemeEval.h index c4158e5edd8..26803ebb919 100644 --- a/gui/ThemeEval.h +++ b/gui/ThemeEval.h @@ -76,7 +76,7 @@ public: ThemeEval &addDialog(const Common::String &name, const Common::String &overlays, int16 maxWidth = -1, int16 maxHeight = -1, int inset = 0); ThemeEval &addLayout(ThemeLayout::LayoutType type, int spacing = -1, ThemeLayout::ItemAlign itemAlign = ThemeLayout::kItemAlignStart); - ThemeEval &addWidget(const Common::String &name, const Common::String &type, int w = -1, int h = -1, Graphics::TextAlign align = Graphics::kTextAlignStart, bool useRTL = false); + ThemeEval &addWidget(const Common::String &name, const Common::String &type, int w = -1, int h = -1, Graphics::TextAlign align = Graphics::kTextAlignStart, bool useRTL = true); ThemeEval &addImportedLayout(const Common::String &name); ThemeEval &addSpace(int size = -1);