ASYLUM: fixes to Special::checkFlags()

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alxpnv 2021-04-06 12:59:13 +03:00 committed by Eugene Sandulenko
parent a3c7fc6e10
commit 4a1d644b84
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GPG Key ID: 014D387312D34F08

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@ -1401,8 +1401,8 @@ void Special::checkFlags(ObjectId id, GameFlag flag1, GameFlag flag2, GameFlag f
*val1 = 0;
*val2 = 0;
_vm->clearGameFlag(flag2);
_vm->clearGameFlag(flag4);
_vm->setGameFlag(flag2);
_vm->setGameFlag(flag4);
getWorld()->getObjectById(id)->setTransparency(0);