mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-24 13:13:58 +00:00
TSAGE: Generalised saving of R2R walk regions resource
This commit is contained in:
parent
f9f4f4eb17
commit
4aac257936
@ -162,6 +162,7 @@ Scene *Ringworld2Game::createScene(int sceneNumber) {
|
||||
// Spill Mountains Elevator Exit
|
||||
return new Scene1900();
|
||||
case 1925:
|
||||
// Spill Mountains Elevator Shaft
|
||||
return new Scene1925();
|
||||
case 1945:
|
||||
return new Scene1945();
|
||||
|
@ -1030,12 +1030,6 @@ void Scene2000::process(Event &event) {
|
||||
void Scene2000::synchronize(Serializer &s) {
|
||||
SceneExt::synchronize(s);
|
||||
|
||||
// Synchronise active walk regions
|
||||
int regionsId = R2_GLOBALS._walkRegions._resNum;
|
||||
s.syncAsUint16LE(regionsId);
|
||||
if (s.isLoading())
|
||||
R2_GLOBALS._walkRegions.load(regionsId);
|
||||
|
||||
s.syncAsByte(_exitingFlag);
|
||||
s.syncAsSint16LE(_mazePlayerMode);
|
||||
}
|
||||
|
@ -247,6 +247,14 @@ void SceneManager::listenerSynchronize(Serializer &s) {
|
||||
}
|
||||
}
|
||||
|
||||
// Walk regions loading
|
||||
if (g_vm->getGameID() == GType_Ringworld2) {
|
||||
int walkRegionsId = GLOBALS._walkRegions._resNum;
|
||||
s.syncAsSint16LE(walkRegionsId);
|
||||
if (s.isLoading())
|
||||
GLOBALS._walkRegions.load(walkRegionsId);
|
||||
}
|
||||
|
||||
g_globals->_sceneManager._scrollerRect.synchronize(s);
|
||||
SYNC_POINTER(g_globals->_scrollFollower);
|
||||
s.syncAsSint16LE(_loadMode);
|
||||
|
Loading…
x
Reference in New Issue
Block a user