create Script class from SCRIPT_* and ScriptModule

svn-id: r14425
This commit is contained in:
Joost Peters 2004-08-01 22:48:40 +00:00
parent 48cddda4b9
commit 4aaea2131e
9 changed files with 171 additions and 161 deletions

View File

@ -47,6 +47,7 @@
#include "game.h"
#include "interface_mod.h"
#include "isomap_mod.h"
#include "script.h"
#include "script_mod.h"
#include "scene_mod.h"
#include "sdata.h"
@ -117,9 +118,7 @@ void SagaEngine::go() {
CON_Register(); // Register console cvars first
GAME_Register();
OBJECTMAP_Register();
SCRIPT_Register();
ACTOR_Register();
SCENE_Register();
@ -159,7 +158,7 @@ void SagaEngine::go() {
_actionMap = new ActionMap(this);
OBJECTMAP_Init();
ISOMAP_Init();
SCRIPT_Init();
_script = new Script();
_sdata = new SData();
INTERFACE_Init(); // requires script module
ACTOR_Init();
@ -208,6 +207,7 @@ void SagaEngine::go() {
debug(0, "Sound disabled.");
}
_script->reg();
_render->reg();
_anim->reg();
_actionMap->reg();
@ -240,7 +240,7 @@ void SagaEngine::go() {
void SagaEngine::shutdown() {
SCENE_Shutdown();
ACTOR_Shutdown();
SCRIPT_Shutdown();
delete _script;
SPRITE_Shutdown();
OBJECTMAP_Shutdown();
FONT_Shutdown();

View File

@ -45,6 +45,7 @@ class Render;
class ActionMap;
class Gfx;
class SData;
class Script;
using Common::MemoryReadStream;
@ -95,6 +96,7 @@ public:
ActionMap *_actionMap;
Gfx *_gfx;
SData *_sdata;
Script *_script;
private:
int decodeBGImageRLE(const byte *inbuf, size_t inbuf_len, byte *outbuf, size_t outbuf_len);

View File

@ -38,6 +38,7 @@
#include "palanim_mod.h"
#include "render.h"
#include "rscfile_mod.h"
#include "script.h"
#include "text_mod.h"
#include "sound.h"
#include "music.h"
@ -469,7 +470,7 @@ int SCENE_Load(int scene_num, int load_flag, R_SCENE_PROC scene_proc, R_SCENE_DE
// Load scene script data
if (SceneModule.desc.script_num > 0) {
if (SCRIPT_Load(SceneModule.desc.script_num) != R_SUCCESS) {
if (_vm->_script->loadScript(SceneModule.desc.script_num) != R_SUCCESS) {
warning("Error loading scene script");
return R_FAILURE;
}
@ -763,7 +764,7 @@ int SCENE_End() {
SceneModule.scene_proc(SCENE_END, &scene_info);
if (SceneModule.desc.script_num > 0) {
SCRIPT_Free();
_vm->_script->freeScript();
}
// Free scene background

View File

@ -39,19 +39,21 @@
namespace Saga {
R_SCRIPT_MODULE ScriptModule;
static void CF_script_info(int argc, char *argv[], void *refCon);
static void CF_script_exec(int argc, char *argv[], void *refCon);
static void CF_script_togglestep(int argc, char *argv[], void *refCon);
int SCRIPT_Register() {
CVAR_RegisterFunc(CF_script_info, "script_info", NULL, R_CVAR_NONE, 0, 0, NULL);
CVAR_RegisterFunc(CF_script_exec, "script_exec", "<Script number>", R_CVAR_NONE, 1, 1, NULL);
CVAR_RegisterFunc(CF_script_togglestep, "script_togglestep", NULL, R_CVAR_NONE, 0, 0, NULL);
int Script::reg() {
CVAR_RegisterFunc(CF_script_info, "script_info", NULL, R_CVAR_NONE, 0, 0, this);
CVAR_RegisterFunc(CF_script_exec, "script_exec", "<Script number>", R_CVAR_NONE, 1, 1, this);
CVAR_RegisterFunc(CF_script_togglestep, "script_togglestep", NULL, R_CVAR_NONE, 0, 0, this);
return R_SUCCESS;
}
// Initializes the scripting module.
// Loads script resource look-up table, initializes script data system
int SCRIPT_Init() {
Script::Script() {
R_RSCFILE_CONTEXT *s_lut_ctxt;
byte *rsc_ptr;
size_t rsc_len;
@ -59,105 +61,108 @@ int SCRIPT_Init() {
int result;
int i, j;
debug(0, "Initializing scripting subsystem.");
//initialize member variables
_initialized = 0;
_script_ctxt = 0;
_voice_lut_present = 0;
_script_lut = 0;
_script_lut_max = 0;
_script_lut_entrylen = 0;
_current_script = 0;
_thread_list = 0;
memset(_data_buf, 0, sizeof(_data_buf));
debug(0, "Initializing scripting subsystem");
// Load script resource file context
result = GAME_GetFileContext(&ScriptModule.script_ctxt, R_GAME_SCRIPTFILE, 0);
result = GAME_GetFileContext(&_script_ctxt, R_GAME_SCRIPTFILE, 0);
if (result != R_SUCCESS) {
warning("Couldn't get script file context");
return R_FAILURE;
error("Couldn't get script file context");
}
// Load script LUT resource
result = GAME_GetFileContext(&s_lut_ctxt, R_GAME_RESOURCEFILE, 0);
if (result != R_SUCCESS) {
warning("Couldn't get resource file context");
return R_FAILURE;
error("Couldn't get resource file context");
}
result = RSC_LoadResource(s_lut_ctxt, ITE_SCRIPT_LUT, &rsc_ptr, &rsc_len);
if (result != R_SUCCESS) {
warning("Error: Couldn't load script resource look-up table");
return R_FAILURE;
error("Error: Couldn't load script resource look-up table");
}
// Create logical script LUT from resource
if (rsc_len % R_S_LUT_ENTRYLEN_ITECD == 0) {
ScriptModule.script_lut_entrylen = R_S_LUT_ENTRYLEN_ITECD;
_script_lut_entrylen = R_S_LUT_ENTRYLEN_ITECD;
} else if (rsc_len % R_S_LUT_ENTRYLEN_ITEDISK == 0) {
ScriptModule.script_lut_entrylen = R_S_LUT_ENTRYLEN_ITEDISK;
_script_lut_entrylen = R_S_LUT_ENTRYLEN_ITEDISK;
} else {
warning("Error: Invalid script lookup table length");
return R_FAILURE;
error("Error: Invalid script lookup table length");
}
// Calculate number of entries
ScriptModule.script_lut_max = rsc_len / ScriptModule.script_lut_entrylen;
_script_lut_max = rsc_len / _script_lut_entrylen;
// Allocate space for logical LUT
ScriptModule.script_lut = (R_SCRIPT_LUT_ENTRY *)malloc(ScriptModule.script_lut_max * sizeof(R_SCRIPT_LUT_ENTRY));
if (ScriptModule.script_lut == NULL) {
warning("Error: Couldn't allocate memory for script resource look-up table");
return R_MEM;
_script_lut = (R_SCRIPT_LUT_ENTRY *)malloc(_script_lut_max * sizeof(R_SCRIPT_LUT_ENTRY));
if (_script_lut == NULL) {
error("Error: Couldn't allocate memory for script resource look-up table");
}
// Convert LUT resource to logical LUT
MemoryReadStream *readS = new MemoryReadStream(rsc_ptr, rsc_len);
for (i = 0; i < ScriptModule.script_lut_max; i++) {
for (i = 0; i < _script_lut_max; i++) {
prevTell = readS->pos();
ScriptModule.script_lut[i].script_rn = readS->readUint16LE();
ScriptModule.script_lut[i].diag_list_rn = readS->readUint16LE();
ScriptModule.script_lut[i].voice_lut_rn = readS->readUint16LE();
_script_lut[i].script_rn = readS->readUint16LE();
_script_lut[i].diag_list_rn = readS->readUint16LE();
_script_lut[i].voice_lut_rn = readS->readUint16LE();
// Skip the unused portion of the structure
for (j = readS->pos(); j < prevTell + ScriptModule.script_lut_entrylen; j++)
for (j = readS->pos(); j < prevTell + _script_lut_entrylen; j++)
readS->readByte();
}
RSC_FreeResource(rsc_ptr);
// Any voice lookup table resources present?
for (i = 0; i < ScriptModule.script_lut_max; i++) {
if (ScriptModule.script_lut[i].voice_lut_rn) {
ScriptModule.voice_lut_present = 1;
for (i = 0; i < _script_lut_max; i++) {
if (_script_lut[i].voice_lut_rn) {
_voice_lut_present = 1;
break;
}
}
// Initialize script submodules
ScriptModule.thread_list = ys_dll_create();
_thread_list = ys_dll_create();
ScriptModule.initialized = 1;
return R_SUCCESS;
_initialized = 1;
}
// Shut down script module gracefully; free all allocated module resources
int SCRIPT_Shutdown() {
Script::~Script() {
YS_DL_NODE *thread_node;
R_SCRIPT_THREAD *thread;
if (!ScriptModule.initialized) {
return R_FAILURE;
if (!_initialized) {
error("Script not initialized");
}
debug(0, "Shutting down scripting subsystem.");
// Free script lookup table
free(ScriptModule.script_lut);
free(_script_lut);
// Stop all threads and destroy them
for (thread_node = ys_dll_head(ScriptModule.thread_list); thread_node != NULL;
for (thread_node = ys_dll_head(_thread_list); thread_node != NULL;
thread_node = ys_dll_next(thread_node)) {
thread = (R_SCRIPT_THREAD *)ys_dll_get_data(thread_node);
STHREAD_Destroy(thread);
}
ScriptModule.initialized = 0;
return R_SUCCESS;
_initialized = 0;
}
// Loads a script; including script bytecode and dialogue list
int SCRIPT_Load(int script_num) {
int Script::loadScript(int script_num) {
R_SCRIPTDATA *script_data;
byte *bytecode_p;
size_t bytecode_len;
@ -175,13 +180,13 @@ int SCRIPT_Load(int script_num) {
}
// Validate script number
if ((script_num < 0) || (script_num > ScriptModule.script_lut_max)) {
warning("SCRIPT_Load(): Invalid script number");
if ((script_num < 0) || (script_num > _script_lut_max)) {
warning("Script::loadScript(): Invalid script number");
return R_FAILURE;
}
// Release old script data if present
SCRIPT_Free();
freeScript();
// Initialize script data structure
debug(0, "Loading script data for script #%d", script_num);
@ -200,16 +205,16 @@ int SCRIPT_Load(int script_num) {
script_data->voice = NULL;
// Load script bytecode
scriptl_rn = ScriptModule.script_lut[script_num].script_rn;
scriptl_rn = _script_lut[script_num].script_rn;
result = RSC_LoadResource(ScriptModule.script_ctxt, scriptl_rn, &bytecode_p, &bytecode_len);
result = RSC_LoadResource(_script_ctxt, scriptl_rn, &bytecode_p, &bytecode_len);
if (result != R_SUCCESS) {
warning("Error loading script bytecode resource");
free(script_data);
return R_FAILURE;
}
script_data->bytecode = SCRIPT_LoadBytecode(bytecode_p, bytecode_len);
script_data->bytecode = loadBytecode(bytecode_p, bytecode_len);
if (script_data->bytecode == NULL) {
warning("Error interpreting script bytecode resource");
@ -219,10 +224,10 @@ int SCRIPT_Load(int script_num) {
}
// Load script dialogue list
diagl_rn = ScriptModule.script_lut[script_num].diag_list_rn;
diagl_rn = _script_lut[script_num].diag_list_rn;
// Load dialogue list resource
result = RSC_LoadResource(ScriptModule.script_ctxt, diagl_rn, &diagl_p, &diagl_len);
result = RSC_LoadResource(_script_ctxt, diagl_rn, &diagl_p, &diagl_len);
if (result != R_SUCCESS) {
warning("Error loading dialogue list resource");
free(script_data);
@ -231,7 +236,7 @@ int SCRIPT_Load(int script_num) {
}
// Convert dialogue list resource to logical dialogue list
script_data->diag = SCRIPT_LoadDialogue(diagl_p, diagl_len);
script_data->diag = loadDialogue(diagl_p, diagl_len);
if (script_data->diag == NULL) {
warning("Error interpreting dialogue list resource");
free(script_data);
@ -241,11 +246,11 @@ int SCRIPT_Load(int script_num) {
}
// Load voice resource lookup table
if (ScriptModule.voice_lut_present) {
voicelut_rn = ScriptModule.script_lut[script_num].voice_lut_rn;
if (_voice_lut_present) {
voicelut_rn = _script_lut[script_num].voice_lut_rn;
// Load voice LUT resource
result = RSC_LoadResource(ScriptModule.script_ctxt, voicelut_rn, &voicelut_p, &voicelut_len);
result = RSC_LoadResource(_script_ctxt, voicelut_rn, &voicelut_p, &voicelut_len);
if (result != R_SUCCESS) {
warning("Error loading voice LUT resource");
free(script_data);
@ -255,7 +260,7 @@ int SCRIPT_Load(int script_num) {
}
// Convert voice LUT resource to logical voice LUT
script_data->voice = SCRIPT_LoadVoiceLUT(voicelut_p, voicelut_len, script_data);
script_data->voice = loadVoiceLUT(voicelut_p, voicelut_len, script_data);
if (script_data->voice == NULL) {
warning("Error interpreting voice LUT resource");
free(script_data);
@ -268,52 +273,52 @@ int SCRIPT_Load(int script_num) {
// Finish initialization
script_data->loaded = 1;
ScriptModule.current_script = script_data;
_current_script = script_data;
return R_SUCCESS;
}
// Frees all resources associated with current script.
int SCRIPT_Free() {
if (ScriptModule.current_script == NULL) {
int Script::freeScript() {
if (_current_script == NULL) {
return R_FAILURE;
}
if (!ScriptModule.current_script->loaded) {
if (!_current_script->loaded) {
return R_FAILURE;
}
debug(0, "Releasing script data.");
// Finish initialization
if (ScriptModule.current_script->diag != NULL) {
free(ScriptModule.current_script->diag->str);
free(ScriptModule.current_script->diag->str_off);
if (_current_script->diag != NULL) {
free(_current_script->diag->str);
free(_current_script->diag->str_off);
}
free(ScriptModule.current_script->diag);
free(_current_script->diag);
if (ScriptModule.current_script->bytecode != NULL) {
free(ScriptModule.current_script->bytecode->entrypoints);
RSC_FreeResource(ScriptModule.current_script->bytecode->bytecode_p);
if (_current_script->bytecode != NULL) {
free(_current_script->bytecode->entrypoints);
RSC_FreeResource(_current_script->bytecode->bytecode_p);
}
free(ScriptModule.current_script->bytecode);
free(_current_script->bytecode);
if (ScriptModule.voice_lut_present) {
free(ScriptModule.current_script->voice->voices);
free(ScriptModule.current_script->voice);
if (_voice_lut_present) {
free(_current_script->voice->voices);
free(_current_script->voice);
}
free(ScriptModule.current_script);
free(_current_script);
ScriptModule.current_script = NULL;
_current_script = NULL;
return R_SUCCESS;
}
// Reads the entrypoint table from a script bytecode resource in memory.
// Returns NULL on failure.
R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(byte *bytecode_p, size_t bytecode_len) {
R_SCRIPT_BYTECODE *Script::loadBytecode(byte *bytecode_p, size_t bytecode_len) {
R_PROC_TBLENTRY *bc_ep_tbl = NULL;
R_SCRIPT_BYTECODE *bc_new_data = NULL;
@ -390,7 +395,7 @@ R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(byte *bytecode_p, size_t bytecode_len) {
// Reads a logical dialogue list from a dialogue list resource in memory.
// Returns NULL on failure.
R_DIALOGUE_LIST *SCRIPT_LoadDialogue(const byte *dialogue_p, size_t dialogue_len) {
R_DIALOGUE_LIST *Script::loadDialogue(const byte *dialogue_p, size_t dialogue_len) {
R_DIALOGUE_LIST *dialogue_list;
uint16 n_dialogue;
uint16 i;
@ -452,7 +457,7 @@ R_DIALOGUE_LIST *SCRIPT_LoadDialogue(const byte *dialogue_p, size_t dialogue_len
// Reads a logical voice LUT from a voice LUT resource in memory.
// Returns NULL on failure.
R_VOICE_LUT *SCRIPT_LoadVoiceLUT(const byte *voicelut_p, size_t voicelut_len, R_SCRIPTDATA *script) {
R_VOICE_LUT *Script::loadVoiceLUT(const byte *voicelut_p, size_t voicelut_len, R_SCRIPTDATA *script) {
R_VOICE_LUT *voice_lut;
uint16 n_voices;
@ -489,21 +494,21 @@ void CF_script_info(int argc, char *argv[], void *refCon) {
uint32 i;
char *name_ptr;
if (ScriptModule.current_script == NULL) {
if (((Script *)refCon)->_current_script == NULL) {
return;
}
if (!ScriptModule.current_script->loaded) {
if (!((Script *)refCon)->_current_script->loaded) {
return;
}
n_entrypoints = ScriptModule.current_script->bytecode->n_entrypoints;
n_entrypoints = ((Script *)refCon)->_current_script->bytecode->n_entrypoints;
CON_Print("Current script contains %d entrypoints:", n_entrypoints);
for (i = 0; i < n_entrypoints; i++) {
name_ptr = (char *)ScriptModule.current_script->bytecode->bytecode_p +
ScriptModule.current_script->bytecode->entrypoints[i].name_offset;
name_ptr = (char *)((Script *)refCon)->_current_script->bytecode->bytecode_p +
((Script *)refCon)->_current_script->bytecode->entrypoints[i].name_offset;
CON_Print("%lu: %s", i, name_ptr);
}
}
@ -517,25 +522,25 @@ void CF_script_exec(int argc, char *argv[], void *refCon) {
ep_num = atoi(argv[0]);
if (ScriptModule.dbg_thread == NULL) {
if (((Script *)refCon)->_dbg_thread == NULL) {
CON_Print("Creating debug thread...");
ScriptModule.dbg_thread = STHREAD_Create();
if (ScriptModule.dbg_thread == NULL) {
((Script *)refCon)->_dbg_thread = STHREAD_Create();
if (((Script *)refCon)->_dbg_thread == NULL) {
CON_Print("Thread creation failed.");
return;
}
}
if (ep_num >= ScriptModule.current_script->bytecode->n_entrypoints) {
if (ep_num >= ((Script *)refCon)->_current_script->bytecode->n_entrypoints) {
CON_Print("Invalid entrypoint.");
return;
}
STHREAD_Execute(ScriptModule.dbg_thread, ep_num);
STHREAD_Execute(((Script *)refCon)->_dbg_thread, ep_num);
}
void CF_script_togglestep(int argc, char *argv[], void *refCon) {
ScriptModule.dbg_singlestep = !ScriptModule.dbg_singlestep;
((Script *)refCon)->_dbg_singlestep = !((Script *)refCon)->_dbg_singlestep;
}
} // End of namespace Saga

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@ -28,6 +28,7 @@
#include "sstack.h"
#include "sdata.h"
#include "text_mod.h"
#include "yslib.h"
namespace Saga {
@ -89,32 +90,38 @@ struct R_SCRIPT_DATABUF {
int len;
};
struct R_SCRIPT_MODULE {
int initialized;
R_RSCFILE_CONTEXT *script_ctxt;
int voice_lut_present;
R_SCRIPT_LUT_ENTRY *script_lut;
int script_lut_max;
uint16 script_lut_entrylen;
R_SCRIPTDATA *current_script;
YS_DL_LIST *thread_list;
R_SCRIPT_DATABUF *data_buf[R_SCRIPT_DATABUF_NUM];
int dbg_singlestep;
int dbg_dostep;
R_SCRIPT_THREAD *dbg_thread;
R_TEXTLIST_ENTRY *dbg_txtentry;
class Script {
public:
Script();
~Script();
int reg(void);
int loadScript(int scriptNum);
int freeScript();
R_SCRIPT_BYTECODE *loadBytecode(byte *bytecode_p, size_t bytecode_len);
R_DIALOGUE_LIST *loadDialogue(const byte *dialogue_p, size_t dialogue_len);
R_VOICE_LUT *loadVoiceLUT(const byte *voicelut_p, size_t voicelut_len, R_SCRIPTDATA *script);
int disassemble(R_SCRIPT_BYTECODE *script_list, R_DIALOGUE_LIST *diag_list);
//protected:
//these are temporarily public, eventually get/set methods should be created for them
int _initialized;
R_RSCFILE_CONTEXT *_script_ctxt;
int _voice_lut_present;
R_SCRIPT_LUT_ENTRY *_script_lut;
int _script_lut_max;
uint16 _script_lut_entrylen;
R_SCRIPTDATA *_current_script;
YS_DL_LIST *_thread_list;
R_SCRIPT_DATABUF *_data_buf[R_SCRIPT_DATABUF_NUM];
int _dbg_singlestep;
int _dbg_dostep;
R_SCRIPT_THREAD *_dbg_thread;
R_TEXTLIST_ENTRY *_dbg_txtentry;
};
extern R_SCRIPT_MODULE ScriptModule;
R_SCRIPT_BYTECODE *SCRIPT_LoadBytecode(byte *bytecode_p, size_t bytecode_len);
R_DIALOGUE_LIST *SCRIPT_LoadDialogue(const byte *dialogue_p, size_t dialogue_len);
R_VOICE_LUT *SCRIPT_LoadVoiceLUT(const byte *voicelut_p, size_t voicelut_len, R_SCRIPTDATA *script);
int SCRIPT_Disassemble(R_SCRIPT_BYTECODE *script_list, R_DIALOGUE_LIST *diag_list);
void CF_script_info(int argc, char *argv[], void *refCon);
void CF_script_exec(int argc, char *argv[], void *refCon);
void CF_script_togglestep(int argc, char *argv[], void *refCon);
} // End of namespace Saga
#endif

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@ -43,11 +43,6 @@ enum R_SCRIPT_VERBS {
S_VERB_GIVE
};
int SCRIPT_Register();
int SCRIPT_Init();
int SCRIPT_Shutdown();
int SCRIPT_Load(int script_num);
int SCRIPT_Free();
R_SCRIPT_THREAD *STHREAD_Create();
int STHREAD_Execute(R_SCRIPT_THREAD *thread, int ep_num);
int STHREAD_ExecThreads(int msec);

View File

@ -37,20 +37,20 @@ SData::SData() {
debug(0, "Initializing script data buffers");
for (i = 0; i < R_SCRIPT_DATABUF_NUM; i++) {
alloc_ptr = malloc(sizeof *ScriptModule.data_buf[0]);
alloc_ptr = malloc(sizeof *_vm->_script->_data_buf[0]);
if (alloc_ptr == NULL) {
error("Couldn't allocate memory for script data buffer %d", i);
}
ScriptModule.data_buf[i] = (R_SCRIPT_DATABUF *)alloc_ptr;
_vm->_script->_data_buf[i] = (R_SCRIPT_DATABUF *)alloc_ptr;
alloc_ptr = calloc(R_SCRIPT_DATABUF_LEN, sizeof(SDataWord_T));
if (alloc_ptr == NULL) {
error("Couldn't allocate memory for script data buffer %d", i);
}
ScriptModule.data_buf[i]->len = R_SCRIPT_DATABUF_LEN;
ScriptModule.data_buf[i]->data = (SDataWord_T *)alloc_ptr;
_vm->_script->_data_buf[i]->len = R_SCRIPT_DATABUF_LEN;
_vm->_script->_data_buf[i]->data = (SDataWord_T *)alloc_ptr;
}
}
@ -62,7 +62,7 @@ int SData::getWord(int n_buf, int n_word, SDataWord_T *data) {
return R_FAILURE;
}
if ((n_word < 0) || (n_word >= ScriptModule.data_buf[n_buf]->len)) {
if ((n_word < 0) || (n_word >= _vm->_script->_data_buf[n_buf]->len)) {
return R_FAILURE;
}
@ -70,7 +70,7 @@ int SData::getWord(int n_buf, int n_word, SDataWord_T *data) {
return R_FAILURE;
}
*data = ScriptModule.data_buf[n_buf]->data[n_word];
*data = _vm->_script->_data_buf[n_buf]->data[n_word];
return R_SUCCESS;
}
@ -80,11 +80,11 @@ int SData::putWord(int n_buf, int n_word, SDataWord_T data) {
return R_FAILURE;
}
if ((n_word < 0) || (n_word >= ScriptModule.data_buf[n_buf]->len)) {
if ((n_word < 0) || (n_word >= _vm->_script->_data_buf[n_buf]->len)) {
return R_FAILURE;
}
ScriptModule.data_buf[n_buf]->data[n_word] = data;
_vm->_script->_data_buf[n_buf]->data[n_word] = data;
return R_SUCCESS;
}
@ -99,7 +99,7 @@ int SData::setBit(int n_buf, SDataWord_T n_bit, int bitstate) {
return R_FAILURE;
}
if (n_bit >= (unsigned long)ScriptModule.data_buf[n_buf]->len * (sizeof(SDataWord_T) * CHAR_BIT)) {
if (n_bit >= (unsigned long)_vm->_script->_data_buf[n_buf]->len * (sizeof(SDataWord_T) * CHAR_BIT)) {
return R_FAILURE;
}
@ -109,9 +109,9 @@ int SData::setBit(int n_buf, SDataWord_T n_bit, int bitstate) {
bit_pattern <<= ((sizeof(SDataWord_T) * CHAR_BIT) - (n_bitpos + 1));
if (bitstate) {
ScriptModule.data_buf[n_buf]->data[n_word] |= bit_pattern;
_vm->_script->_data_buf[n_buf]->data[n_word] |= bit_pattern;
} else {
ScriptModule.data_buf[n_buf]->data[n_word] &= ~bit_pattern;
_vm->_script->_data_buf[n_buf]->data[n_word] &= ~bit_pattern;
}
return R_SUCCESS;
@ -127,7 +127,7 @@ int SData::getBit(int n_buf, SDataWord_T n_bit, int *bitstate) {
return R_FAILURE;
}
if (n_bit >= (SDataWord_T) ScriptModule.data_buf[n_buf]->len * (sizeof(SDataWord_T) * CHAR_BIT)) {
if (n_bit >= (SDataWord_T) _vm->_script->_data_buf[n_buf]->len * (sizeof(SDataWord_T) * CHAR_BIT)) {
return R_FAILURE;
}
@ -136,7 +136,7 @@ int SData::getBit(int n_buf, SDataWord_T n_bit, int *bitstate) {
bit_pattern <<= ((sizeof(SDataWord_T) * CHAR_BIT) - (n_bitpos + 1));
*bitstate = (ScriptModule.data_buf[n_buf]->data[n_word] & bit_pattern) ? 1 : 0;
*bitstate = (_vm->_script->_data_buf[n_buf]->data[n_word] & bit_pattern) ? 1 : 0;
return R_SUCCESS;
}

View File

@ -53,9 +53,9 @@ int SDEBUG_PrintInstr(R_SCRIPT_THREAD *thread) {
disp_buf[0] = 0;
if (ScriptModule.dbg_txtentry != NULL) {
TEXT_DeleteEntry(si.text_list, ScriptModule.dbg_txtentry);
ScriptModule.dbg_txtentry = NULL;
if (_vm->_script->_dbg_txtentry != NULL) {
TEXT_DeleteEntry(si.text_list, _vm->_script->_dbg_txtentry);
_vm->_script->_dbg_txtentry = NULL;
}
tl_e.color = 1;
@ -69,9 +69,9 @@ int SDEBUG_PrintInstr(R_SCRIPT_THREAD *thread) {
// XXX
MemoryReadStream *readS =
new MemoryReadStream(ScriptModule.current_script->bytecode->bytecode_p
new MemoryReadStream(_vm->_script->_current_script->bytecode->bytecode_p
+ thread->i_offset,
ScriptModule.current_script->bytecode->bytecode_len
_vm->_script->_current_script->bytecode->bytecode_len
- thread->i_offset);
in_char = readS->readByte();
sprintf(tmp_buf, "%04lX | %02X | ", thread->i_offset, in_char);
@ -517,8 +517,8 @@ int SDEBUG_PrintInstr(R_SCRIPT_THREAD *thread) {
break;
}
ScriptModule.dbg_txtentry = TEXT_AddEntry(si.text_list, &tl_e);
TEXT_SetDisplay(ScriptModule.dbg_txtentry, 1);
_vm->_script->_dbg_txtentry = TEXT_AddEntry(si.text_list, &tl_e);
TEXT_SetDisplay(_vm->_script->_dbg_txtentry, 1);
return R_SUCCESS;
}

View File

@ -47,7 +47,7 @@ R_SCRIPT_THREAD *STHREAD_Create() {
int result;
if (!ScriptModule.initialized) {
if (!_vm->_script->_initialized) {
return NULL;
}
@ -62,7 +62,7 @@ R_SCRIPT_THREAD *STHREAD_Create() {
return NULL;
}
new_node = ys_dll_add_head(ScriptModule.thread_list, new_thread, sizeof *new_thread);
new_node = ys_dll_add_head(_vm->_script->_thread_list, new_thread, sizeof *new_thread);
free(new_thread);
@ -83,11 +83,11 @@ int STHREAD_ExecThreads(int msec) {
YS_DL_NODE *walk_p;
R_SCRIPT_THREAD *thread;
if (!ScriptModule.initialized) {
if (!_vm->_script->_initialized) {
return R_FAILURE;
}
for (walk_p = ys_dll_head(ScriptModule.thread_list); walk_p != NULL; walk_p = ys_dll_next(walk_p)) {
for (walk_p = ys_dll_head(_vm->_script->_thread_list); walk_p != NULL; walk_p = ys_dll_next(walk_p)) {
thread = (R_SCRIPT_THREAD *)ys_dll_get_data(walk_p);
if (thread->executing) {
STHREAD_Run(thread, STHREAD_DEF_INSTR_COUNT, msec);
@ -101,9 +101,9 @@ int STHREAD_SetEntrypoint(R_SCRIPT_THREAD *thread, int ep_num) {
R_SCRIPT_BYTECODE *bytecode;
int max_entrypoint;
assert(ScriptModule.initialized);
assert(_vm->_script->_initialized);
bytecode = ScriptModule.current_script->bytecode;
bytecode = _vm->_script->_current_script->bytecode;
max_entrypoint = bytecode->n_entrypoints;
if ((ep_num < 0) || (ep_num >= max_entrypoint)) {
@ -117,9 +117,9 @@ int STHREAD_SetEntrypoint(R_SCRIPT_THREAD *thread, int ep_num) {
}
int STHREAD_Execute(R_SCRIPT_THREAD *thread, int ep_num) {
assert(ScriptModule.initialized);
assert(_vm->_script->_initialized);
if ((ScriptModule.current_script == NULL) || (!ScriptModule.current_script->loaded)) {
if ((_vm->_script->_current_script == NULL) || (!_vm->_script->_current_script->loaded)) {
return R_FAILURE;
}
@ -132,15 +132,15 @@ int STHREAD_Execute(R_SCRIPT_THREAD *thread, int ep_num) {
}
unsigned char *GetReadPtr(R_SCRIPT_THREAD *thread) {
return ScriptModule.current_script->bytecode->bytecode_p + thread->i_offset;
return _vm->_script->_current_script->bytecode->bytecode_p + thread->i_offset;
}
unsigned long GetReadOffset(const byte *read_p) {
return (unsigned long)(read_p - (unsigned char *)ScriptModule.current_script->bytecode->bytecode_p);
return (unsigned long)(read_p - (unsigned char *)_vm->_script->_current_script->bytecode->bytecode_p);
}
size_t GetReadLen(R_SCRIPT_THREAD *thread) {
return ScriptModule.current_script->bytecode->bytecode_len - thread->i_offset;
return _vm->_script->_current_script->bytecode->bytecode_len - thread->i_offset;
}
@ -168,8 +168,8 @@ int STHREAD_ReleaseSem(R_SEMAPHORE *sem) {
}
int STHREAD_DebugStep() {
if (ScriptModule.dbg_singlestep) {
ScriptModule.dbg_dostep = 1;
if (_vm->_script->_dbg_singlestep) {
_vm->_script->_dbg_dostep = 1;
}
return R_SUCCESS;
@ -194,12 +194,12 @@ int STHREAD_Run(R_SCRIPT_THREAD *thread, int instr_limit, int msec) {
int unhandled = 0;
// Handle debug single-stepping
if ((thread == ScriptModule.dbg_thread) && ScriptModule.dbg_singlestep) {
if (ScriptModule.dbg_dostep) {
if ((thread == _vm->_script->_dbg_thread) && _vm->_script->_dbg_singlestep) {
if (_vm->_script->_dbg_dostep) {
debug_print = 1;
thread->sleep_time = 0;
instr_limit = 1;
ScriptModule.dbg_dostep = 0;
_vm->_script->_dbg_dostep = 0;
} else {
return R_SUCCESS;
}
@ -730,12 +730,12 @@ int STHREAD_Run(R_SCRIPT_THREAD *thread, int instr_limit, int msec) {
SSTACK_Pop(thread->stack, &data);
if (a_index < 0)
continue;
if (!ScriptModule.voice_lut_present) {
if (!_vm->_script->_voice_lut_present) {
voice_rn = -1;
} else {
voice_rn = ScriptModule.current_script->voice->voices[data];
voice_rn = _vm->_script->_current_script->voice->voices[data];
}
ACTOR_Speak(a_index, ScriptModule.current_script->diag-> str[data], voice_rn, &thread->sem);
ACTOR_Speak(a_index, _vm->_script->_current_script->diag-> str[data], voice_rn, &thread->sem);
}
}
break;