- Moved 3 more commands to console.cpp: "draw_pic", "draw_rect" and "fill_screen"

- Removed some FreeSCI-specific variables for checking of the on-screen console
- Removed the Control-1 key combo - the console command "visual_state" can be used for the same reason

svn-id: r41040
This commit is contained in:
Filippos Karapetis 2009-05-30 18:22:55 +00:00
parent 15d5b8436e
commit 4ab05f0b38
7 changed files with 70 additions and 85 deletions

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@ -69,6 +69,9 @@ Console::Console(SciEngine *vm) : GUI::Debugger() {
DCmd_Register("restart_game", WRAP_METHOD(Console, cmdRestartGame));
DCmd_Register("class_table", WRAP_METHOD(Console, cmdClassTable));
DCmd_Register("parser_words", WRAP_METHOD(Console, cmdParserWords));
DCmd_Register("draw_pic", WRAP_METHOD(Console, cmdDrawPic));
DCmd_Register("draw_rect", WRAP_METHOD(Console, cmdDrawRect));
DCmd_Register("fill_screen", WRAP_METHOD(Console, cmdFillScreen));
DCmd_Register("current_port", WRAP_METHOD(Console, cmdCurrentPort));
DCmd_Register("print_port", WRAP_METHOD(Console, cmdPrintPort));
DCmd_Register("parse_grammar", WRAP_METHOD(Console, cmdParseGrammar));
@ -507,7 +510,7 @@ bool Console::cmdRestoreGame(int argc, const char **argv) {
shrink_execution_stack(g_EngineState, g_EngineState->execution_stack_base + 1);
return 0;
} else {
sciprintf("Restoring gamestate '%s' failed.\n", argv[1]);
DebugPrintf("Restoring gamestate '%s' failed.\n", argv[1]);
return 1;
}
@ -564,6 +567,66 @@ bool Console::cmdParserWords(int argc, const char **argv) {
return true;
}
bool Console::cmdDrawPic(int argc, const char **argv) {
if (argc < 2) {
DebugPrintf("Draws a pic resource\n");
DebugPrintf("Usage: %s <nr> [<pal>] [<fl>]\n", argv[0]);
DebugPrintf("where <nr> is the number of the pic resource to draw\n");
DebugPrintf("<pal> is the optional default palette for the pic (default: 0)\n");
DebugPrintf("<fl> are any pic draw flags (default: 1)\n");
return true;
}
int flags = 1, default_palette = 0;
if (argc > 2)
default_palette = atoi(argv[2]);
if (argc == 4)
flags = atoi(argv[3]);
gfxop_new_pic(g_EngineState->gfx_state, atoi(argv[1]), flags, default_palette);
gfxop_clear_box(g_EngineState->gfx_state, gfx_rect(0, 0, 320, 200));
gfxop_update(g_EngineState->gfx_state);
gfxop_sleep(g_EngineState->gfx_state, 0);
return false;
}
bool Console::cmdDrawRect(int argc, const char **argv) {
if (argc != 6) {
DebugPrintf("Draws a rectangle to the screen with one of the EGA colors\n");
DebugPrintf("Usage: %s <x> <y> <width> <height> <color>\n", argv[0]);
DebugPrintf("where <color> is the EGA color to use (0-15)\n");
return true;
}
int col = CLIP<int>(atoi(argv[5]), 0, 15);
gfxop_set_clip_zone(g_EngineState->gfx_state, gfx_rect_fullscreen);
gfxop_fill_box(g_EngineState->gfx_state, gfx_rect(atoi(argv[1]), atoi(argv[2]),
atoi(argv[3]), atoi(argv[4])), g_EngineState->ega_colors[col]);
gfxop_update(g_EngineState->gfx_state);
return false;
}
bool Console::cmdFillScreen(int argc, const char **argv) {
if (argc != 2) {
DebugPrintf("Fills the screen with one of the EGA colors\n");
DebugPrintf("Usage: %s <color>\n", argv[0]);
DebugPrintf("where <color> is the EGA color to use (0-15)\n");
return true;
}
int col = CLIP<int>(atoi(argv[1]), 0, 15);
gfxop_set_clip_zone(g_EngineState->gfx_state, gfx_rect_fullscreen);
gfxop_fill_box(g_EngineState->gfx_state, gfx_rect_fullscreen, g_EngineState->ega_colors[col]);
gfxop_update(g_EngineState->gfx_state);
return false;
}
bool Console::cmdCurrentPort(int argc, const char **argv) {
if (!g_EngineState->port)
DebugPrintf("There is no port active currently.\n");
@ -873,7 +936,7 @@ void Console::printList(List *l) {
node = &(nt->_table[pos.offset]);
sciprintf("\t%04x:%04x : %04x:%04x -> %04x:%04x\n", PRINT_REG(pos), PRINT_REG(node->key), PRINT_REG(node->value));
DebugPrintf("\t%04x:%04x : %04x:%04x -> %04x:%04x\n", PRINT_REG(pos), PRINT_REG(node->key), PRINT_REG(node->value));
if (my_prev != node->pred)
DebugPrintf(" WARNING: current node gives %04x:%04x as predecessor!\n",

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@ -62,6 +62,9 @@ private:
bool cmdRestartGame(int argc, const char **argv);
bool cmdClassTable(int argc, const char **argv);
bool cmdParserWords(int argc, const char **argv);
bool cmdDrawPic(int argc, const char **argv);
bool cmdDrawRect(int argc, const char **argv);
bool cmdFillScreen(int argc, const char **argv);
bool cmdCurrentPort(int argc, const char **argv);
bool cmdPrintPort(int argc, const char **argv);
bool cmdParseGrammar(int argc, const char **argv);

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@ -520,8 +520,6 @@ int game_init(EngineState *s) {
s->game_start_time = g_system->getMillis();
s->last_wait_time = s->game_start_time;
s->onscreen_console = 0; // No onscreen console unless explicitly requested
srand(g_system->getMillis()); // Initialize random number generator
// script_dissect(0, s->_selectorNames);

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@ -94,14 +94,10 @@ reg_t kGetEvent(EngineState *s, int funct_nr, int argc, reg_t *argv) {
sciprintf("Debug mode activated\n");
script_debug_flag = 1; // Enter debug mode
_debug_seeking = _debug_step_running = 0;
s->onscreen_console = 0;
} else if ((e.buckybits & SCI_EVM_CTRL) && (e.data == '`')) {
sciprintf("Debug mode activated\n");
script_debug_flag = 1; // Enter debug mode
_debug_seeking = _debug_step_running = 0;
s->onscreen_console = 1;
} else if ((e.buckybits & SCI_EVM_CTRL) && (e.data == '1')) {
if (s->visual)
s->visual->print(0);
} else {
PUT_SEL32V(obj, type, SCI_EVT_KEYBOARD); // Keyboard event
s->r_acc = make_reg(0, 1);

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@ -1260,15 +1260,9 @@ static int c_visible_map(EngineState *s, const Common::Array<cmd_param_t> &cmdPa
// TODO
#if 0
if (s->onscreen_console)
con_restore_screen(s, s->osc_backup);
if (cmdParams[0].val <= 3)
s->pic_visible_map = cmdParams[0].val;
c_redraw_screen(s);
if (s->onscreen_console)
s->osc_backup = con_backup_screen(s);
#endif
return 0;
}
@ -1293,29 +1287,6 @@ static int c_gfx_priority(EngineState *s, const Common::Array<cmd_param_t> &cmdP
return 0;
}
static int c_gfx_drawpic(EngineState *s, const Common::Array<cmd_param_t> &cmdParams) {
int flags = 1, default_palette = 0;
if (!_debugstate_valid) {
sciprintf("Not in debug state\n");
return 1;
}
if (cmdParams.size() > 1) {
default_palette = cmdParams[1].val;
if (cmdParams.size() > 2)
flags = cmdParams[2].val;
}
gfxop_new_pic(s->gfx_state, cmdParams[0].val, flags, default_palette);
gfxop_clear_box(s->gfx_state, gfx_rect(0, 0, 320, 200));
gfxop_update(s->gfx_state);
gfxop_sleep(s->gfx_state, 0);
return 0;
}
#ifdef GFXW_DEBUG_WIDGETS
extern GfxWidget *debug_widgets[];
extern int debug_widget_pos;
@ -1364,42 +1335,6 @@ static int c_gfx_draw_cel(EngineState *s, const Common::Array<cmd_param_t> &cmdP
return 0;
}
static int c_gfx_fill_screen(EngineState *s, const Common::Array<cmd_param_t> &cmdParams) {
int col = cmdParams[0].val;
if (!s) {
sciprintf("Not in debug state!\n");
return 1;
}
if (col < 0 || col > 15)
col = 0;
gfxop_set_clip_zone(s->gfx_state, gfx_rect_fullscreen);
gfxop_fill_box(s->gfx_state, gfx_rect_fullscreen, s->ega_colors[col]);
gfxop_update(s->gfx_state);
return 0;
}
static int c_gfx_draw_rect(EngineState *s, const Common::Array<cmd_param_t> &cmdParams) {
int col = cmdParams[4].val;
if (!s) {
sciprintf("Not in debug state!\n");
return 1;
}
if (col < 0 || col > 15)
col = 0;
gfxop_set_clip_zone(s->gfx_state, gfx_rect_fullscreen);
gfxop_fill_box(s->gfx_state, gfx_rect(cmdParams[0].val, cmdParams[1].val, cmdParams[2].val, cmdParams[3].val), s->ega_colors[col]);
gfxop_update(s->gfx_state);
return 0;
}
static int c_gfx_propagate_rect(EngineState *s, const Common::Array<cmd_param_t> &cmdParams) {
int map = cmdParams[4].val;
rect_t rect;
@ -2287,12 +2222,6 @@ void script_debug(EngineState *s, reg_t *pc, StackPtr *sp, StackPtr *pp, reg_t *
con_hook_command(c_gfx_print_widget, "gfx_print_widget", "i*", "If called with no parameters, it\n shows which widgets are active.\n"
" With parameters, it lists the\n widget corresponding to the\n numerical index specified (for\n each parameter).");
#endif
con_hook_command(c_gfx_drawpic, "gfx_drawpic", "ii*", "Draws a pic resource\n\nUSAGE\n gfx_drawpic <nr> [<pal> [<fl>]]\n"
" where <nr> is the number of the pic resource\n to draw\n <pal> is the optional default\n palette for the pic (0 is"
"\n assumed if not specified)\n <fl> are any pic draw flags (default\n is 1)");
con_hook_command(c_gfx_fill_screen, "gfx_fill_screen", "i", "Fills the screen with one\n of the EGA colors\n");
con_hook_command(c_gfx_draw_rect, "gfx_draw_rect", "iiiii", "Draws a rectangle to the screen\n with one of the EGA colors\n\nUSAGE\n\n"
" gfx_draw_rect <x> <y> <xl> <yl> <color>");
con_hook_command(c_gfx_propagate_rect,
"gfx_propagate_rect",
"iiiii",

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@ -46,9 +46,7 @@ EngineState::EngineState() : _dirseeker(this) {
pic_not_valid = 0;
pic_is_new = 0;
onscreen_console = 0;
osc_backup = 0;
pic_priority_table = 0;
status_bar_foreground = 0;

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@ -137,8 +137,6 @@ public:
byte pic_not_valid; /**< Is 0 if the background picture is "valid" */
byte pic_is_new; /**< New pic was loaded or port was opened */
byte onscreen_console; /**< Use the onscreen console for debugging */
byte *osc_backup; /**< Backup of the pre-onscreen console screen data */
int *pic_priority_table; /**< 16 entries with priorities or NULL if not present */