changed all hard-coded filenames to uppercase, for consistency

svn-id: r25862
This commit is contained in:
Gregory Montoir 2007-02-25 19:10:59 +00:00
parent 2cbe50c5ec
commit 4af53c56e9
3 changed files with 38 additions and 38 deletions

View File

@ -708,7 +708,7 @@ void Command::grabSelectedVerb() {
bool Command::executeIfCutaway(const char *description) {
if (strlen(description) > 4 &&
scumm_stricmp(description + strlen(description) - 4, ".cut") == 0) {
scumm_stricmp(description + strlen(description) - 4, ".CUT") == 0) {
_vm->display()->clearTexts(CmdText::COMMAND_Y_POS, CmdText::COMMAND_Y_POS);
@ -725,7 +725,7 @@ bool Command::executeIfCutaway(const char *description) {
bool Command::executeIfDialog(const char *description) {
if (strlen(description) > 4 &&
scumm_stricmp(description + strlen(description) - 4, ".dog") == 0) {
scumm_stricmp(description + strlen(description) - 4, ".DOG") == 0) {
_vm->display()->clearTexts(CmdText::COMMAND_Y_POS, CmdText::COMMAND_Y_POS);

View File

@ -66,7 +66,7 @@ void Cutaway::load(const char *filename) {
ptr = _fileData = _vm->resource()->loadFile(filename, 20);
if (0 == scumm_stricmp(filename, "comic.cut"))
if (0 == scumm_stricmp(filename, "COMIC.CUT"))
_songBeforeComic = _vm->sound()->lastOverride();
strcpy(_basename, filename);
@ -1167,7 +1167,7 @@ void Cutaway::updateGameState() {
void Cutaway::talk(char *nextFilename) {
const char *p = strrchr(_talkFile, '.');
if (p && 0 == scumm_stricmp(p, ".dog")) {
if (p && 0 == scumm_stricmp(p, ".DOG")) {
nextFilename[0] = '\0';
assert(_talkTo > 0);
int personInRoom = _talkTo - _vm->logic()->roomData(_vm->logic()->currentRoom());

View File

@ -805,14 +805,14 @@ void Logic::joeUseDress(bool showCut) {
joeFacing(DIR_FRONT);
joeFace();
if (gameState(VAR_JOE_DRESSING_MODE) == 0) {
playCutaway("cdres.CUT");
playCutaway("CDRES.CUT");
inventoryInsertItem(ITEM_CLOTHES);
} else {
playCutaway("cudrs.CUT");
playCutaway("CUDRS.CUT");
}
}
_vm->display()->palSetJoeDress();
loadJoeBanks("JoeD_A.BBK", "JoeD_B.BBK");
loadJoeBanks("JOED_A.BBK", "JOED_B.BBK");
inventoryDeleteItem(ITEM_DRESS);
gameState(VAR_JOE_DRESSING_MODE, 2);
}
@ -821,18 +821,18 @@ void Logic::joeUseClothes(bool showCut) {
if (showCut) {
joeFacing(DIR_FRONT);
joeFace();
playCutaway("cdclo.CUT");
playCutaway("CDCLO.CUT");
inventoryInsertItem(ITEM_DRESS);
}
_vm->display()->palSetJoeNormal();
loadJoeBanks("Joe_A.BBK", "Joe_B.BBK");
loadJoeBanks("JOE_A.BBK", "JOE_B.BBK");
inventoryDeleteItem(ITEM_CLOTHES);
gameState(VAR_JOE_DRESSING_MODE, 0);
}
void Logic::joeUseUnderwear() {
_vm->display()->palSetJoeNormal();
loadJoeBanks("JoeU_A.BBK", "JoeU_B.BBK");
loadJoeBanks("JOEU_A.BBK", "JOEU_B.BBK");
gameState(VAR_JOE_DRESSING_MODE, 1);
}
@ -1093,53 +1093,53 @@ void Logic::handleSpecialArea(Direction facing, uint16 areaNum, uint16 walkDataN
makeJoeSpeak(16);
break;
case ROOM_JUNGLE_GORILLA_1:
playCutaway("c6c.CUT", nextCut);
playCutaway("C6C.CUT", nextCut);
break;
case ROOM_JUNGLE_GORILLA_2:
playCutaway("c14b.CUT", nextCut);
playCutaway("C14B.CUT", nextCut);
break;
case ROOM_AMAZON_ENTRANCE:
if (areaNum == 3) {
playCutaway("c16a.CUT", nextCut);
playCutaway("C16A.CUT", nextCut);
}
break;
case ROOM_AMAZON_HIDEOUT:
if (walkDataNum == 4) {
playCutaway("c17a.CUT", nextCut);
playCutaway("C17A.CUT", nextCut);
} else if (walkDataNum == 2) {
playCutaway("c17b.CUT", nextCut);
playCutaway("C17B.CUT", nextCut);
}
break;
case ROOM_FLODA_OUTSIDE:
playCutaway("c22a.CUT", nextCut);
playCutaway("C22A.CUT", nextCut);
break;
case ROOM_FLODA_KITCHEN:
playCutaway("c26b.CUT", nextCut);
playCutaway("C26B.CUT", nextCut);
break;
case ROOM_FLODA_KLUNK:
playCutaway("c30a.CUT", nextCut);
playCutaway("C30A.CUT", nextCut);
break;
case ROOM_FLODA_HENRY:
playCutaway("c32c.CUT", nextCut);
playCutaway("C32C.CUT", nextCut);
break;
case ROOM_TEMPLE_ZOMBIES:
if (areaNum == 6) {
switch (gameState(VAR_BYPASS_ZOMBIES)) {
case 0:
playCutaway("c50d.CUT", nextCut);
playCutaway("C50D.CUT", nextCut);
while (nextCut[0] != '\0') {
playCutaway(nextCut, nextCut);
}
gameState(VAR_BYPASS_ZOMBIES, 1);
break;
case 1:
playCutaway("c50h.CUT", nextCut);
playCutaway("C50H.CUT", nextCut);
break;
}
}
break;
case ROOM_TEMPLE_SNAKE:
playCutaway("c53b.CUT", nextCut);
playCutaway("C53B.CUT", nextCut);
break;
case ROOM_TEMPLE_LIZARD_LASER:
makeJoeSpeak(19);
@ -1150,17 +1150,17 @@ void Logic::handleSpecialArea(Direction facing, uint16 areaNum, uint16 walkDataN
case ROOM_HOTEL_LOBBY:
switch (gameState(VAR_HOTEL_ESCAPE_STATE)) {
case 0:
playCutaway("c73a.CUT");
playCutaway("C73A.CUT");
joeUseUnderwear();
joeFace();
gameState(VAR_HOTEL_ESCAPE_STATE, 1);
break;
case 1:
playCutaway("c73b.CUT");
playCutaway("C73B.CUT");
gameState(VAR_HOTEL_ESCAPE_STATE, 2);
break;
case 2:
playCutaway("c73c.CUT");
playCutaway("C73C.CUT");
break;
}
break;
@ -1171,18 +1171,18 @@ void Logic::handleSpecialArea(Direction facing, uint16 areaNum, uint16 walkDataN
break;
case ROOM_TEMPLE_MAZE_6:
if (areaNum == 5 && gameState(187) == 0) {
playCutaway("c101b.CUT", nextCut);
playCutaway("C101B.CUT", nextCut);
}
break;
case ROOM_FLODA_FRONTDESK:
if (areaNum == 3) {
switch (gameState(VAR_BYPASS_FLODA_RECEPTIONIST)) {
case 0:
playCutaway("c103b.CUT", nextCut);
playCutaway("C103B.CUT", nextCut);
gameState(VAR_BYPASS_FLODA_RECEPTIONIST, 1);
break;
case 1:
playCutaway("c103e.CUT", nextCut);
playCutaway("C103E.CUT", nextCut);
break;
}
}
@ -1190,7 +1190,7 @@ void Logic::handleSpecialArea(Direction facing, uint16 areaNum, uint16 walkDataN
}
while (strlen(nextCut) > 4 &&
scumm_stricmp(nextCut + strlen(nextCut) - 4, ".cut") == 0) {
scumm_stricmp(nextCut + strlen(nextCut) - 4, ".CUT") == 0) {
playCutaway(nextCut, nextCut);
}
}
@ -2160,12 +2160,12 @@ bool LogicDemo::preChangeRoom() {
if (currentRoom() == FOTAQ_LOGO && gameState(VAR_INTRO_PLAYED) == 0) {
currentRoom(79);
displayRoom(currentRoom(), RDM_FADE_NOJOE, 100, 2, true);
playCutaway("clogo.cut");
playCutaway("CLOGO.CUT");
sceneReset();
currentRoom(ROOM_HOTEL_LOBBY);
entryObj(584);
displayRoom(currentRoom(), RDM_FADE_JOE, 100, 2, true);
playCutaway("c70d.cut");
playCutaway("C70D.CUT");
gameState(VAR_INTRO_PLAYED, 1);
inventoryRefresh();
return true;
@ -2181,7 +2181,7 @@ bool LogicInterview::preChangeRoom() {
if (currentRoom() == 2 && gameState(2) == 0) {
currentRoom(6);
displayRoom(currentRoom(), RDM_FADE_NOJOE, 100, 2, true);
playCutaway("start.cut");
playCutaway("START.CUT");
gameState(2, 1);
inventoryRefresh();
return true;
@ -2202,22 +2202,22 @@ bool LogicGame::preChangeRoom() {
return true;
} else if (currentRoom() == FOTAQ_LOGO && gameState(VAR_INTRO_PLAYED) == 0) {
displayRoom(currentRoom(), RDM_FADE_NOJOE, 100, 2, true);
playCutaway("copy.cut");
playCutaway("clogo.cut");
playCutaway("COPY.CUT");
playCutaway("CLOGO.CUT");
if (_vm->resource()->getPlatform() != Common::kPlatformAmiga) {
if (ConfMan.getBool("alt_intro") && _vm->resource()->isCD()) {
playCutaway("cintr.cut");
playCutaway("CINTR.CUT");
} else {
playCutaway("cdint.cut");
playCutaway("CDINT.CUT");
}
}
playCutaway("cred.cut");
playCutaway("CRED.CUT");
_vm->display()->palSetPanel();
sceneReset();
currentRoom(ROOM_HOTEL_LOBBY);
entryObj(584);
displayRoom(currentRoom(), RDM_FADE_JOE, 100, 2, true);
playCutaway("c70d.cut");
playCutaway("C70D.CUT");
gameState(VAR_INTRO_PLAYED, 1);
inventoryRefresh();
return true;