Updated BS2 news / issues.

svn-id: r19367
This commit is contained in:
Torbjörn Andersson 2005-10-29 21:30:12 +00:00
parent 7f4cda6622
commit 4b10d4077c
2 changed files with 4 additions and 6 deletions

4
NEWS
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@ -14,6 +14,10 @@ For a more comprehensive changelog for the latest experimental CVS code, see:
SCUMM:
- ...
Broken Sword 2:
- Major rewrite of how game resources are accessed in memory. This should
fix alignment issues reported on some platforms.
0.8.0 (2005-10-30)
New Games:
- Added SAGA engine (for the games "I Have No Mouth and I Must Scream"

6
TODO
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@ -344,12 +344,6 @@ Broken Sword 2
* Maybe work around script bug which causes the mop to disappear briefly when
trying to pick it up from the top of the boat at the London docks. (The event
to hide the mop is sent too early.) See bug #1214168.
* I'm told BS2 has alignment problems on some architectures. It probably does
make the assumption that any address may be dereferenced as a pointer to a
packed struct. I have a vague feeling that scripts may be accessing the same
memory, too, so it's probably not enough to just replace the functions in
protocol.cpp with ones that copy the data to an aligned struct. This could be
a lot of work...
SIMON
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