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synced 2025-01-31 07:53:36 +00:00
changed loadVOCFile to work on a generic ReadStream instead of a File, and renamed it to loadVOCFromStream; removed readVOCFromMemory as it isn't used anymore, and in the future, a MemoryReadstream plus loadVOCFromStream can achieve the same effect
svn-id: r14383
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76bfd1f929
commit
4b6dae31eb
@ -175,7 +175,7 @@ void VocSound::playSound(uint sound, PlayingSoundHandle *handle, byte flags) {
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_file->seek(_offsets[sound], SEEK_SET);
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int size, samples_per_sec;
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byte *buffer = loadVOCFile(_file, size, samples_per_sec);
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byte *buffer = loadVOCFromStream(_file, size, samples_per_sec);
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_mixer->playRaw(handle, buffer, size, samples_per_sec, flags | SoundMixer::FLAG_AUTOFREE);
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}
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159
sound/voc.cpp
159
sound/voc.cpp
@ -22,7 +22,7 @@
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#include "stdafx.h"
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#include "common/util.h"
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#include "common/file.h"
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#include "common/stream.h"
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#include "sound/audiostream.h"
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#include "sound/mixer.h"
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@ -43,38 +43,56 @@ int getSampleRateFromVOCRate(int vocSR) {
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}
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}
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byte *readVOCFromMemory(byte *ptr, int &size, int &rate, int &loops, int &begin_loop, int &end_loop) {
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// Verify the VOC header. We are a little bit lenient here to work around
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// some invalid VOC headers used in various SCUMM games (they have 0x0
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// instead of 0x1A after the "Creative Voice File" string).
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if (memcmp(ptr, "Creative Voice File", 19) != 0)
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error("readVOCFromMemory: Invalid header");
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if (ptr[19] != 0x1A)
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debug(3, "readVOCFromMemory: Partially invalid header");
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int32 offset = READ_LE_UINT16(ptr + 20);
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int16 version = READ_LE_UINT16(ptr + 22);
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int16 code = READ_LE_UINT16(ptr + 24);
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byte *loadVOCFromStream(Common::ReadStream *stream, int &size, int &rate) {
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int loops, begin_loop, end_loop;
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return loadVOCFromStream(stream, size, rate, loops, begin_loop, end_loop);
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}
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byte *loadVOCFromStream(Common::ReadStream *stream, int &size, int &rate, int &loops, int &begin_loop, int &end_loop) {
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VocFileHeader fileHeader;
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if (stream->read(&fileHeader, 8) != 8)
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goto invalid;
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if (!memcmp(&fileHeader, "VTLK", 4)) {
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if (stream->read(&fileHeader, sizeof(VocFileHeader)) != sizeof(VocFileHeader))
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goto invalid;
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} else if (!memcmp(&fileHeader, "Creative", 8)) {
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if (stream->read(((byte *)&fileHeader) + 8, sizeof(VocFileHeader) - 8) != sizeof(VocFileHeader) - 8)
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goto invalid;
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} else {
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invalid:;
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warning("loadVOCFromStream: Invalid header");
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return NULL;
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}
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if (memcmp(fileHeader.desc, "Creative Voice File", 19) != 0)
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error("loadVOCFromStream: Invalid header");
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if (fileHeader.desc[19] != 0x1A)
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debug(3, "loadVOCFromStream: Partially invalid header");
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int32 offset = FROM_LE_16(fileHeader.datablock_offset);
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int16 version = FROM_LE_16(fileHeader.version);
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int16 code = FROM_LE_16(fileHeader.id);
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assert(offset == sizeof(VocFileHeader));
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assert(version == 0x010A || version == 0x0114);
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assert(code == ~version + 0x1234);
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int len;
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byte *ret_sound = 0;
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size = 0;
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begin_loop = 0;
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end_loop = 0;
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ptr += offset;
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while ((code = *ptr++)) {
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len = *ptr++;
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len |= *ptr++ << 8;
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len |= *ptr++ << 16;
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while ((code = stream->readByte())) {
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len = stream->readByte();
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len |= stream->readByte() << 8;
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len |= stream->readByte() << 16;
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switch(code) {
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case 1: {
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int time_constant = *ptr++;
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int packing = *ptr++;
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int time_constant = stream->readByte();
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int packing = stream->readByte();
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len -= 2;
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rate = getSampleRateFromVOCRate(time_constant);
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debug(9, "VOC Data Block: %d, %d, %d", rate, packing, len);
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@ -84,114 +102,33 @@ byte *readVOCFromMemory(byte *ptr, int &size, int &rate, int &loops, int &begin_
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} else {
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ret_sound = (byte *)malloc(len);
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}
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memcpy(ret_sound + size, ptr, len);
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begin_loop = size;
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stream->read(ret_sound + size, len);
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size += len;
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begin_loop = size;
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end_loop = size;
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} else {
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warning("VOC file packing %d unsupported", packing);
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}
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} break;
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case 6: // begin of loop
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loops = (uint16)READ_LE_UINT16(ptr);
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assert(len == 2);
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loops = stream->readUint16LE();
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break;
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case 7: // end of loop
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assert(len == 0);
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break;
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default:
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warning("Invalid code in VOC file : %d", code);
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return ret_sound;
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}
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// FIXME some FT samples (ex. 362) has bad length, 2 bytes too short
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ptr += len;
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}
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debug(4, "VOC Data Size : %d", size);
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return ret_sound;
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}
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// FIXME/TODO: loadVOCFile() essentially duplicates all the code from
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// readCreativeVoc(). Obviously this is bad, they should share as much
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// code as possible. One way to do that would be to abstract the
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// reading from memory / from file into a stream class (similar to the
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// RWOps of SDL, for example).
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byte *loadVOCFile(File *file, int &size, int &rate) {
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VocFileHeader fileHeader;
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if (file->read(&fileHeader, 8) != 8)
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goto invalid;
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if (!memcmp(&fileHeader, "VTLK", 4)) {
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if (file->read(&fileHeader, sizeof(VocFileHeader)) != sizeof(VocFileHeader))
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goto invalid;
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} else if (!memcmp(&fileHeader, "Creative", 8)) {
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if (file->read(((byte *)&fileHeader) + 8, sizeof(VocFileHeader) - 8) != sizeof(VocFileHeader) - 8)
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goto invalid;
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} else {
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invalid:;
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warning("loadVOCFile: Invalid header");
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return NULL;
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}
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if (memcmp(fileHeader.desc, "Creative Voice File", 19) != 0)
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error("loadVOCFile: Invalid header");
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if (fileHeader.desc[19] != 0x1A)
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debug(3, "loadVOCFile: Partially invalid header");
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//int32 offset = FROM_LE_16(fileHeader.datablock_offset);
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int16 version = FROM_LE_16(fileHeader.version);
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int16 code = FROM_LE_16(fileHeader.id);
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assert(version == 0x010A || version == 0x0114);
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assert(code == ~version + 0x1234);
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int len;
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byte *ret_sound = 0;
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size = 0;
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while ((code = file->readByte())) {
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len = file->readByte();
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len |= file->readByte() << 8;
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len |= file->readByte() << 16;
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switch(code) {
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case 1: {
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int time_constant = file->readByte();
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int packing = file->readByte();
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len -= 2;
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rate = getSampleRateFromVOCRate(time_constant);
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debug(9, "VOC Data Block: %d, %d, %d", rate, packing, len);
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if (packing == 0) {
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if (size) {
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ret_sound = (byte *)realloc(ret_sound, size + len);
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} else {
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ret_sound = (byte *)malloc(len);
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}
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file->read(ret_sound + size, len);
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size += len;
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} else {
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warning("VOC file packing %d unsupported", packing);
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}
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} break;
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default:
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warning("Invalid code in VOC file : %d", code);
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return ret_sound;
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}
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}
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debug(4, "VOC Data Size : %d", size);
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return ret_sound;
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}
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AudioStream *makeVOCStream(byte *ptr) {
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int size, rate, loops, begin_loop, end_loop;
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byte *data = readVOCFromMemory(ptr, size, rate, loops, begin_loop, end_loop);
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if (!data)
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return 0;
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return makeLinearInputStream(rate, SoundMixer::FLAG_AUTOFREE | SoundMixer::FLAG_UNSIGNED, data, size, 0, 0);
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}
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AudioStream *makeVOCStream(File *file) {
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AudioStream *makeVOCStream(Common::ReadStream *stream) {
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int size, rate;
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byte *data = loadVOCFile(file, size, rate);
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byte *data = loadVOCFromStream(stream, size, rate);
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if (!data)
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return 0;
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@ -27,7 +27,7 @@
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#include "common/scummsys.h"
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class AudioStream;
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class File;
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namespace Common { class ReadStream; }
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#if !defined(__GNUC__)
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#pragma START_PACK_STRUCTS
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@ -63,10 +63,9 @@ struct VocBlockHeader {
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*/
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extern int getSampleRateFromVOCRate(int vocSR);
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extern byte *readVOCFromMemory(byte *ptr, int &size, int &rate, int &loops, int &begin_loop, int &end_loop);
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extern byte *loadVOCFile(File *file, int &size, int &rate);
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extern byte *loadVOCFromStream(Common::ReadStream *stream, int &size, int &rate, int &loops, int &begin_loop, int &end_loop);
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extern byte *loadVOCFromStream(Common::ReadStream *stream, int &size, int &rate);
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AudioStream *makeVOCStream(byte *ptr);
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AudioStream *makeVOCStream(File *file);
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AudioStream *makeVOCStream(Common::ReadStream *stream);
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#endif
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