DIRECTOR: Do not call renderSprites() in b_updateStage

This function updates the sprites from the score. We do not want to do
that, as it wipes any non-puppet changes made by Lingo. Notably, this
broke the cursor in Chop Suey.
This commit is contained in:
djsrv 2021-08-20 08:36:44 -04:00
parent c4fac4e2b7
commit 4bec36f93f

View File

@ -2291,7 +2291,6 @@ void LB::b_updateStage(int nargs) {
Score *score = movie->getScore();
score->renderSprites(score->getCurrentFrame());
if (movie->_videoPlayback)
score->renderVideo();