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CGE2: Add MidiPlayer::syncVolume() call to checkSounds().
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@ -560,6 +560,7 @@ void CGE2Engine::checkSounds() {
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_sound->checkSoundHandle();
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checkSaySwitch();
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checkMusicSwitch();
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_midiPlayer->syncVolume();
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}
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void CGE2Engine::checkMusicSwitch() {
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