ULTIMA4: Remove IOS specific data files

This commit is contained in:
Paul Gilbert 2020-03-31 18:02:36 -07:00 committed by Paul Gilbert
parent 954d726532
commit 4c54aedd57
2 changed files with 0 additions and 95 deletions

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@ -1,12 +0,0 @@
<?xml version="1.0"?>
<music>
<track file="Wanderer.mp3"/>
<track file="Towns.mp3"/>
<track file="Shrines.mp3"/>
<track file="Shopping.mp3"/>
<track file="Rule_Britannia.mp3"/>
<track file="Fanfare_Of_Lord_British.mp3"/>
<track file="Dungeon.mp3"/>
<track file="Combat.mp3"/>
<track file="Castles.mp3"/>
</music>

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@ -1,83 +0,0 @@
<?xml version="1.0"?>
<!-- $Id: sound.xml 2880 2011-04-02 16:49:32Z twschulz $ -->
<sound>
<track file="title_fade.caf"/> <!-- C64 TITLE_FADE -->
<track file="walk_normal.caf"/> <!-- C64 WALK -->
<track file="walk_slowed.caf"/> <!-- C64 WALK_SLOW -->
<track file="walk_combat.caf"/> <!-- C64 WALK_COMBAT -->
<track file="blocked.caf"/> <!-- C64 BLOCKED -->
<track file="error.caf"/> <!-- C64 ERROR -->
<track file="pc_attack.caf"/> <!-- C64 PC_ATTACK -->
<track file="pc_struck.caf"/> <!-- C64 PC_STRUCK -->
<track file="npc_attack.caf"/> <!-- C64 NPC_ATTACK -->
<track file="npc_struck.caf"/> <!-- C64 NPC_STRUCK -->
<track file="enemy_magic_proj_hit.caf"/> <!-- ACID -->
<track file="enemy_magic_proj_hit.caf"/> <!-- SLEEP -->
<track file="poison_effect.caf"/> <!-- C64 POISON_EFFECT --> <!-- same as PC_STRUCK -->
<track file="poison_damage.caf"/> <!-- C64 POISON_DAMAGE --> <!-- same as NPC_STRUCK -->
<track file="evade.caf"/> <!-- C64 EVADE -->
<track file="flee.caf"/> <!-- C64 FLEE --> <!-- same as EVADE -->
<track file="flee.caf"/> <!-- ITEM_STOLEN -->
<track file="magic.caf"/> <!-- LBHEAL -->
<track file="reaper_sleeper.caf"/> <!-- LEVELUP -->
<track file="moongate_flash.caf"/> <!-- MOONGATE -->
<track file="enemy_magic_proj.caf"/><!-- CANNON -->
<track file="fx_tremor.caf"/> <!-- RUMBLE -->
<track file="spell_precast_R_with_mp45.caf"/> <!--PREMAGIC_MANA_JUMBLE-->
<track file="spell_flash_25.caf"/> <!-- C64 MAGIC -->
<track file="fire_field_walking.caf"/> <!-- WHIRLPOOL -->
<track file="fire_field_walking.caf"/> <!-- STORM -->
<track file="badcommand.caf"/> <!-- MISSED THERE IS NO MISSED SOUND!!! -->
<track file="attack2.caf"/> <!-- CREATUREATTACK -->
<track file="hit2.caf"/> <!-- PLAYERHIT -->
</sound>
<!--
horse
horse fast
steal
ccs2.wav
6s bad command
15s move
34s blocked
90s sleep
170s heal (LB)
340s moongate
365s attack
366s kill
368s acid trap
394s attack
398s flee
404s trap evaded
436s move in combat
474 move slow
482s attack
491s monster attack
492s monster hit
532s attack
533s hit
ccs3.wav
39s monster attack
40s monster hit
160s monster range attack (nixie)
174s monster range hit
307 move slow
308 move
313 poisoned!
370s poison damage
886s poison damage (2 PCs)
890s poison damage (1 PC)
950s sleep trap
1140s poison damage (1 PC)
1190s level up (LB)
1200s heal (LB)
-->