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ASYLUM: Shifted some more files around
git-svn-id: http://asylumengine.googlecode.com/svn/trunk@51 0bfb4aae-4ea4-11de-8d8d-752d95cf3e3c
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00c0efeae6
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@ -184,30 +184,10 @@
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<Filter
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Name="resources"
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>
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<File
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RelativePath="..\..\engines\asylum\resources\graphic.cpp"
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>
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</File>
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<File
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RelativePath="..\..\engines\asylum\resources\graphic.h"
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>
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</File>
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<File
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RelativePath="..\..\engines\asylum\resources\resource.cpp"
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>
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</File>
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<File
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RelativePath="..\..\engines\asylum\resources\resource.h"
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>
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</File>
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<File
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RelativePath="..\..\engines\asylum\resources\video.cpp"
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>
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</File>
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<File
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RelativePath="..\..\engines\asylum\resources\video.h"
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>
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</File>
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</Filter>
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<File
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RelativePath="..\..\engines\asylum\asylum.cpp"
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@ -237,6 +217,14 @@
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RelativePath="..\..\engines\asylum\screen.h"
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>
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</File>
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<File
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RelativePath="..\..\engines\asylum\video.cpp"
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>
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</File>
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<File
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RelativePath="..\..\engines\asylum\video.h"
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>
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</File>
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</Files>
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<Globals>
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</Globals>
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@ -29,7 +29,7 @@
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#include "common/str.h"
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#include "common/array.h"
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#include "asylum/resources/resource.h"
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#include "asylum/resource.h"
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namespace Asylum {
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@ -22,7 +22,7 @@
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#ifndef ASYLUM_GRAPHICBUNDLE_H_
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#define ASYLUM_GRAPHICBUNDLE_H_
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#include "asylum/bundles/bundle.h"
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#include "asylum/bundle.h"
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namespace Asylum {
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@ -2,14 +2,12 @@ MODULE := engines/asylum
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MODULE_OBJS := \
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asylum.o \
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bundle.o \
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detection.o \
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graphicbundle.o \
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movie.o \
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resman.o \
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screen.o \
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bundles/bundle.o \
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bundles/graphicbundle.o \
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resources/resource.o \
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resources/graphic.o \
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resources/movie.o
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screen.o
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# This module can be built as a plugin
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ifeq ($(ENABLE_ASYLUM), DYNAMIC_PLUGIN)
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@ -25,8 +25,8 @@
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#include "common/str.h"
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#include "common/array.h"
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#include "asylum/bundles/bundle.h"
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#include "asylum/bundles/graphicbundle.h"
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#include "asylum/bundle.h"
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#include "asylum/graphicbundle.h"
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namespace Asylum {
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