Shortened AnimationManager::{play,stop}(). Removed some excessive newlines.

svn-id: r42226
This commit is contained in:
Denis Kasak 2009-07-07 15:35:35 +00:00
parent 2e552bf643
commit 4cfdf8c855

View File

@ -103,42 +103,34 @@ void Animation::drawFrame(Surface *surface) {
}
void Animation::setID(int id) {
_id = id;
}
int Animation::getID() {
return _id;
}
void Animation::setZ(uint z) {
_z = z;
}
uint Animation::getZ() {
return _z;
}
bool Animation::isPlaying() {
return _playing;
}
void Animation::setPlaying(bool playing) {
_playing = playing;
}
void Animation::addFrame(Drawable *frame) {
_frames.push_back(frame);
}
uint Animation::getFramesNum() {
return _frames.size();
}
@ -165,17 +157,11 @@ Animation *AnimationManager::addAnimation(int id, uint z, bool playing) {
}
void AnimationManager::play(int id) {
Animation *anim = getAnimation(id);
anim->setPlaying(true);
getAnimation(id)->setPlaying(true);
}
void AnimationManager::stop(int id) {
Animation *anim = getAnimation(id);
anim->setPlaying(false);
getAnimation(id)->setPlaying(false);
}
Animation *AnimationManager::getAnimation(int id) {