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BACKENDS: Fix compilation for various backends
Affects: * PS2 * GPH * ELF * MOTO * IPHONE * N64 * DINGUX * WINCE * PSP
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@ -31,6 +31,7 @@
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#include "backends/events/dinguxsdl/dinguxsdl-events.h"
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#include "graphics/scaler/aspect.h"
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#include "common/mutex.h"
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#include "common/textconsole.h"
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static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
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{"1x", "Standard", GFX_NORMAL},
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@ -28,6 +28,7 @@
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#include "backends/events/gph/gph-events.h"
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#include "graphics/scaler/aspect.h"
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#include "common/mutex.h"
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#include "common/textconsole.h"
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static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
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{"1x", "Standard", GFX_NORMAL},
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@ -30,6 +30,7 @@
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#include "backends/graphics/linuxmotosdl/linuxmotosdl-graphics.h"
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#include "backends/events/linuxmotosdl/linuxmotosdl-events.h"
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#include "common/mutex.h"
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#include "common/textconsole.h"
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#include "graphics/font.h"
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#include "graphics/fontman.h"
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#include "graphics/scaler.h"
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@ -30,6 +30,7 @@
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#include "audio/mixer_intern.h"
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#include "backends/fs/posix/posix-fs-factory.h"
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#include "graphics/colormasks.h"
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#include "graphics/palette.h"
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#include <AudioToolbox/AudioQueue.h>
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@ -37,6 +37,7 @@
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#include "graphics/surface.h"
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#include "graphics/colormasks.h"
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#include "graphics/palette.h"
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#include "graphics/pixelformat.h"
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#include "audio/mixer_intern.h"
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@ -32,6 +32,10 @@
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class OSystem_PS2;
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class Ps2Pad;
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namespace Common {
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struct Event;
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}
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class Ps2Input {
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public:
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Ps2Input(OSystem_PS2 *system, bool mouseLoaded, bool kbdLoaded);
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@ -28,6 +28,7 @@
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#include "common/system.h"
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#include "backends/base-backend.h"
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#include "graphics/palette.h"
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class DefaultTimerManager;
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class DefaultSaveFileManager;
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@ -29,6 +29,7 @@
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#include "common/util.h"
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#include "common/singleton.h"
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#include "common/mutex.h"
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#include "common/textconsole.h"
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#include "audio/audiostream.h"
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@ -33,6 +33,7 @@
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#include "common/debug.h"
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#include "common/events.h"
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#include "common/util.h"
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#include "common/textconsole.h"
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#include "common/timer.h"
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#include "common/translation.h"
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@ -28,6 +28,7 @@
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#if defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER)
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#include "backends/plugins/elf/memory-manager.h"
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#include "common/debug.h"
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#include "common/util.h"
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#include <malloc.h>
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