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MADE: Initialize delta sound buffer
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@ -155,6 +155,7 @@ void decompressSound(byte *source, byte *dest, uint16 chunkSize, uint16 chunkCou
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};
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soundEnergyItem.position = 0;
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memset(deltaSoundBuffer, 0, 1024);
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if (soundEnergyArray)
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soundEnergyArray->clear();
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