HOPKINS: Fix code formatting

This commit is contained in:
Strangerke 2013-06-09 23:12:34 +02:00
parent d00f5c0aa7
commit 4d56fe773d

View File

@ -793,14 +793,14 @@ bool HopkinsEngine::runFull() {
if (_startGameSlot == -1) {
if (getPlatform() == Common::kPlatformLinux) {
_graphicsMan->loadImage("H2");
_graphicsMan->fadeInLong();
_events->delay(500);
_graphicsMan->fadeOutLong();
_globals->_speed = 2;
_globals->_eventMode = EVENTMODE_IGNORE;
_graphicsMan->_fadingFl = true;
_animMan->playAnim("MP.ANM", "MP.ANM", 10, 16, 200);
_graphicsMan->loadImage("H2");
_graphicsMan->fadeInLong();
_events->delay(500);
_graphicsMan->fadeOutLong();
_globals->_speed = 2;
_globals->_eventMode = EVENTMODE_IGNORE;
_graphicsMan->_fadingFl = true;
_animMan->playAnim("MP.ANM", "MP.ANM", 10, 16, 200);
} else {
_animMan->playAnim("MP.ANM", "MP.ANM", 10, 16, 200);
_graphicsMan->fadeOutLong();