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Fix crash after dropping item on screen change - thanks wjp!
svn-id: r17483
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@ -1577,7 +1577,6 @@ void game_collisionsBlock(void) {
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WRITE_LE_UINT32(inter_variables + 0x08, inter_mouseX);
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WRITE_LE_UINT32(inter_variables + 0x0c, inter_mouseY);
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WRITE_LE_UINT32(inter_variables + 0x10, game_mouseButtons);
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WRITE_LE_UINT32(inter_variables + 0x40, array[(uint16)game_activeCollResId & ~0x8000]);
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if (READ_LE_UINT32(inter_variables + 0x40) == 0) {
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WRITE_LE_UINT32(inter_variables + 0x40, array[(uint16)game_activeCollResId & ~0x8000]);
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