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Made the chooser dialog scale itself, albeit in a slightly hackish way.
svn-id: r18194
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0a2e243e81
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@ -19,6 +19,7 @@
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*/
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#include "stdafx.h"
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#include "common/system.h"
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#include "gui/chooser.h"
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#include "gui/newgui.h"
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#include "gui/ListWidget.h"
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@ -31,16 +32,53 @@ enum {
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ChooserDialog::ChooserDialog(const String &title, const String &buttonLabel, int height)
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: Dialog(8, (200 - height) / 2, 320 - 2 * 8, height) {
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const int screenW = g_system->getOverlayWidth();
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const int screenH = g_system->getOverlayHeight();
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const Graphics::Font *font;
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GUI::WidgetSize ws;
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int buttonWidth, buttonHeight;
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if (screenW >= 400 && screenH >= 300) {
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ws = GUI::kBigWidgetSize;
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font = FontMan.getFontByUsage(Graphics::FontManager::kBigGUIFont);
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buttonHeight = kBigButtonHeight;
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buttonWidth = kBigButtonWidth;
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} else {
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ws = GUI::kNormalWidgetSize;
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font = FontMan.getFontByUsage(Graphics::FontManager::kGUIFont);
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buttonHeight = kButtonHeight;
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buttonWidth = kButtonWidth;
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}
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int lineHeight = font->getFontHeight() + 2;
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// FIXME: This is an ugly hack. The 'height' parameter assumes a 200
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// pixel tall screen, so try to scale that to something sensible.
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_h = (screenH * height) / 200;
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_w = screenW - 2 * 8;
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_x = (screenW - _w) / 2;
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_y = (screenH - _h) / 2;
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int yoffset = 6;
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// Headline
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new StaticTextWidget(this, 10, 6, _w - 2 * 10, kLineHeight, title, kTextAlignCenter);
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new StaticTextWidget(this, 10, 6, _w - 2 * 10, lineHeight, title, kTextAlignCenter, ws);
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yoffset += lineHeight + 2;
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// Add choice list
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_list = new ListWidget(this, 10, 18, _w - 2 * 10, _h - 14 - 24 - 10);
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// HACK: Subtracting -12 from the height makes the list look good when
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// it's used to list savegames in the 320x200 version of the GUI.
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_list = new ListWidget(this, 10, yoffset, _w - 2 * 10, _h - yoffset - buttonHeight - 12, ws);
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_list->setNumberingMode(kListNumberingOff);
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// Buttons
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addButton(this, _w - 2 * (kButtonWidth + 10), _h - 24, "Cancel", kCloseCmd, 0);
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_chooseButton = addButton(this, _w-(kButtonWidth + 10), _h - 24, buttonLabel, kChooseCmd, 0);
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addButton(this, _w - 2 * (buttonWidth + 10), _h - buttonHeight - 8, "Cancel", kCloseCmd, 0, ws);
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_chooseButton = addButton(this, _w - (buttonWidth + 10), _h - buttonHeight - 8, buttonLabel, kChooseCmd, 0, ws);
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_chooseButton->setEnabled(false);
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}
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