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Timer services are now available through g_timer, so
you don't have to go through the Engine to get to them. svn-id: r10450
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parent
072bf0f476
commit
4dcb829e78
@ -41,7 +41,8 @@ Engine::Engine(GameDetector *detector, OSystem *syst)
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g_system = _system; // FIXME - BIG HACK for MidiEmu
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_timer = new Timer(_system);
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extern Timer *g_timer;
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_timer = g_timer;
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}
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Engine::~Engine() {
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@ -34,6 +34,7 @@
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#include "base/plugins.h"
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#include "common/config-file.h"
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#include "common/scaler.h" // For GFX_NORMAL
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#include "common/timer.h"
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#include "gui/newgui.h"
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#include "gui/launcher.h"
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#include "gui/message.h"
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@ -84,6 +85,7 @@ const char *gScummVMFullVersion = "ScummVM 0.5.3cvs (" __DATE__ " " __TIME__ ")"
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Config *g_config = 0;
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NewGui *g_gui = 0;
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Timer *g_timer = 0;
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#if defined(WIN32) && defined(NO_CONSOLE)
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#include <cstdio>
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@ -305,6 +307,9 @@ int main(int argc, char *argv[]) {
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prop.gfx_mode = GFX_NORMAL;
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system->property(OSystem::PROP_SET_GFX_MODE, &prop);
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}
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// Create the timer services
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g_timer = new Timer (system);
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// Create the game engine
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Engine *engine = detector.createEngine(system);
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@ -24,6 +24,7 @@
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#include "common/timer.h"
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#include "common/util.h" // for ARRAYSIZE
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extern Timer *g_timer;
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void MidiChannel_MPU401::init(MidiDriver_MPU401 *owner, byte channel) {
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_owner = owner;
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@ -94,9 +95,8 @@ MidiDriver_MPU401::MidiDriver_MPU401() :
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}
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void MidiDriver_MPU401::close() {
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// FIXME: I'd really prefer a g_timer instead of going through g_engine
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if (_timer_proc)
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g_engine->_timer->releaseProcedure (_timer_proc);
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g_timer->releaseProcedure (_timer_proc);
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_timer_proc = 0;
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for (int i = 0; i < 16; ++i)
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send (0x7B << 8 | 0xB0 | i);
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@ -129,12 +129,11 @@ MidiChannel *MidiDriver_MPU401::allocateChannel() {
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}
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void MidiDriver_MPU401::setTimerCallback (void *timer_param, TimerProc timer_proc) {
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// FIXME: I'd really prefer a g_timer instead of going through g_engine
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if (!_timer_proc || !timer_proc) {
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if (_timer_proc)
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g_engine->_timer->releaseProcedure (_timer_proc);
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g_timer->releaseProcedure (_timer_proc);
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_timer_proc = timer_proc;
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if (timer_proc)
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g_engine->_timer->installProcedure (timer_proc, 10000, timer_param);
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g_timer->installProcedure (timer_proc, 10000, timer_param);
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}
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}
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