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SHERLOCK: Fix mouse position check in Tattoo city map
The map itself isn't working properly, though.
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@ -127,7 +127,7 @@ int TattooMap::show() {
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// Allow for event processing and get the current mouse position
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events.pollEventsAndWait();
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events.setButtonState();
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Common::Point mousePos = events.mousePos();
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Common::Point mousePos = events.screenMousePos();
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checkMapNames(true);
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