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Added DISABLE_COMMAND_LINE switch
svn-id: r35045
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parent
04a33b48c0
commit
4e51c62e39
@ -38,6 +38,8 @@
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namespace Base {
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#ifndef DISABLE_COMMAND_LINE
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static const char USAGE_STRING[] =
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"%s: %s\n"
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"Usage: %s [OPTIONS]... [GAME]\n"
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@ -139,6 +141,9 @@ static void usage(const char *s, ...) {
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exit(1);
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}
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#endif // DISABLE_COMMAND_LINE
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void registerDefaults() {
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// Graphics
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@ -205,6 +210,8 @@ void registerDefaults() {
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// Various macros used by the command line parser.
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//
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#ifndef DISABLE_COMMAND_LINE
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// Use this for options which have an *optional* value
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#define DO_OPTION_OPT(shortCmd, longCmd, defaultVal) \
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if (isLongCmd ? (!strcmp(s+2, longCmd) || !memcmp(s+2, longCmd"=", sizeof(longCmd"=") - 1)) : (tolower(s[1]) == shortCmd)) { \
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@ -513,8 +520,7 @@ unknownOption:
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}
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}
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return Common::String::emptyString;
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return Common::String();
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}
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/** List all supported game IDs, i.e. all games which any loaded plugin supports. */
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@ -677,8 +683,21 @@ static void runDetectorTest() {
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}
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#endif
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#else // DISABLE_COMMAND_LINE
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Common::String parseCommandLine(Common::StringMap &settings, int argc, char **argv) {
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return Common::String();
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}
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#endif // DISABLE_COMMAND_LINE
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bool processSettings(Common::String &command, Common::StringMap &settings) {
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#ifndef DISABLE_COMMAND_LINE
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// Handle commands passed via the command line (like --list-targets and
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// --list-games). This must be done after the config file and the plugins
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// have been loaded.
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@ -706,6 +725,8 @@ bool processSettings(Common::String &command, Common::StringMap &settings) {
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}
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#endif
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#endif // DISABLE_COMMAND_LINE
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// If a target was specified, check whether there is either a game
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// domain (i.e. a target) matching this argument, or alternatively
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@ -731,7 +752,9 @@ bool processSettings(Common::String &command, Common::StringMap &settings) {
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ConfMan.set("id_came_from_command_line", "1");
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} else {
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#ifndef DISABLE_COMMAND_LINE
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usage("Unrecognized game target '%s'", command.c_str());
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#endif // DISABLE_COMMAND_LINE
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}
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}
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