Fix bug #2825252: "GUI: Low Res Bugs"

svn-id: r42668
This commit is contained in:
Eugene Sandulenko 2009-07-22 20:37:48 +00:00
parent 9b031982cf
commit 4e71153249
8 changed files with 1103 additions and 1103 deletions

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@ -32,7 +32,7 @@
#include "graphics/surface.h"
#include "graphics/fontman.h"
#define SCUMMVM_THEME_VERSION_STR "SCUMMVM_STX0.5"
#define SCUMMVM_THEME_VERSION_STR "SCUMMVM_STX0.6"
namespace Graphics {
struct DrawStep;

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@ -1 +1 @@
[SCUMMVM_STX0.5:ScummVM Classic Theme:No Author]
[SCUMMVM_STX0.6:ScummVM Classic Theme:No Author]

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@ -454,7 +454,7 @@
</dialog>
<dialog name = 'GameOptions_Graphics' overlays = 'Dialog.GlobalOptions.TabWidget'>
<layout type = 'vertical' padding = '16, 16, 16, 16' spacing = '8'>
<layout type = 'vertical' padding = '8, 8, 8, 8' spacing = '6'>
<widget name = 'EnableTabCheckbox'
type = 'Checkbox'
/>
@ -463,7 +463,7 @@
</dialog>
<dialog name = 'GameOptions_Audio' overlays = 'Dialog.GlobalOptions.TabWidget'>
<layout type = 'vertical' padding = '16, 16, 16, 16' spacing = '8'>
<layout type = 'vertical' padding = '8, 8, 8, 8' spacing = '6'>
<widget name = 'EnableTabCheckbox'
type = 'Checkbox'
/>
@ -472,7 +472,7 @@
</dialog>
<dialog name = 'GameOptions_MIDI' overlays = 'Dialog.GlobalOptions.TabWidget'>
<layout type = 'vertical' padding = '16, 16, 16, 16' spacing = '8'>
<layout type = 'vertical' padding = '8, 8, 8, 8' spacing = '6'>
<widget name = 'EnableTabCheckbox'
type = 'Checkbox'
/>
@ -481,7 +481,7 @@
</dialog>
<dialog name = 'GameOptions_Volume' overlays = 'Dialog.GlobalOptions.TabWidget'>
<layout type = 'vertical' padding = '16, 16, 16, 16' spacing = '8'>
<layout type = 'vertical' padding = '8, 8, 8, 8' spacing = '6'>
<widget name = 'EnableTabCheckbox'
type = 'Checkbox'
/>
@ -490,7 +490,7 @@
</dialog>
<dialog name = 'GameOptions_Game' overlays = 'Dialog.GameOptions.TabWidget' shading = 'dim'>
<layout type = 'vertical' padding = '16, 16, 16, 16'>
<layout type = 'vertical' padding = '8, 8, 8, 8'>
<layout type = 'horizontal' padding = '0, 0, 0, 0' spacing = '6' center = 'true'>
<widget name = 'Id'
width = '35'
@ -536,7 +536,7 @@
</dialog>
<dialog name = 'GameOptions_Paths' overlays = 'Dialog.GameOptions.TabWidget' shading = 'dim'>
<layout type = 'vertical' padding = '16, 16, 16, 16'>
<layout type = 'vertical' padding = '8, 8, 8, 8'>
<layout type = 'horizontal' padding = '0, 0, 0, 0' spacing = '16' center = 'true'>
<widget name = 'Savepath'
type = 'Button'

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@ -1 +1 @@
[SCUMMVM_STX0.5:ScummVM Modern Theme:No Author]
[SCUMMVM_STX0.6:ScummVM Modern Theme:No Author]

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@ -450,7 +450,7 @@
</dialog>
<dialog name = 'GameOptions_Graphics' overlays = 'Dialog.GlobalOptions.TabWidget'>
<layout type = 'vertical' padding = '16, 16, 16, 16' spacing = '8'>
<layout type = 'vertical' padding = '8, 8, 8, 8' spacing = '6'>
<widget name = 'EnableTabCheckbox'
type = 'Checkbox'
/>
@ -459,7 +459,7 @@
</dialog>
<dialog name = 'GameOptions_Audio' overlays = 'Dialog.GlobalOptions.TabWidget'>
<layout type = 'vertical' padding = '16, 16, 16, 16' spacing = '8'>
<layout type = 'vertical' padding = '8, 8, 8, 8' spacing = '6'>
<widget name = 'EnableTabCheckbox'
type = 'Checkbox'
/>
@ -468,7 +468,7 @@
</dialog>
<dialog name = 'GameOptions_MIDI' overlays = 'Dialog.GlobalOptions.TabWidget'>
<layout type = 'vertical' padding = '16, 16, 16, 16' spacing = '8'>
<layout type = 'vertical' padding = '8, 8, 8, 8' spacing = '6'>
<widget name = 'EnableTabCheckbox'
type = 'Checkbox'
/>
@ -477,7 +477,7 @@
</dialog>
<dialog name = 'GameOptions_Volume' overlays = 'Dialog.GlobalOptions.TabWidget'>
<layout type = 'vertical' padding = '16, 16, 16, 16' spacing = '8'>
<layout type = 'vertical' padding = '8, 8, 8, 8' spacing = '6'>
<widget name = 'EnableTabCheckbox'
type = 'Checkbox'
/>
@ -486,7 +486,7 @@
</dialog>
<dialog name = 'GameOptions_Game' overlays = 'Dialog.GameOptions.TabWidget' shading = 'dim'>
<layout type = 'vertical' padding = '16, 16, 16, 16'>
<layout type = 'vertical' padding = '8, 8, 8, 8'>
<layout type = 'horizontal' padding = '0, 0, 0, 0' spacing = '6' center = 'true'>
<widget name = 'Id'
width = '35'
@ -532,7 +532,7 @@
</dialog>
<dialog name = 'GameOptions_Paths' overlays = 'Dialog.GameOptions.TabWidget' shading = 'dim'>
<layout type = 'vertical' padding = '16, 16, 16, 16'>
<layout type = 'vertical' padding = '8, 8, 8, 8'>
<layout type = 'horizontal' padding = '0, 0, 0, 0' spacing = '16' center = 'true'>
<widget name = 'Savepath'
type = 'Button'